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Environment Benefits.
Author
Message
Dracula083
Rank:
Explorer
Joined:
Oct 30, 2010
Posts:
56
Environment Benefits.
I want to present a new combat, how should I put it? Technique. It's called Environmental Benefits. Example: If you are in a place with some graves or souls death attacks will be amplified. Anyone liked the idea?
Rony The Turtle
Rank:
Illuminator
Joined:
Feb 24, 2009
Posts:
1357
Re: Environment Benefits.
this sounds kind of good actually. I can already think of certain areas with this benefit:
Haunted Cave: Death Attacks gain a boost.
Certain Dragonspyre Areas: Fire Attacks gain a boost.
UnderWater Celestian areas: Storm Attacks gain a boost.
Just a few that could be added incase this idea succeeds.
Daniel Wildhunter, Master Pyromancer
AluraMist2
Rank:
Adherent
Joined:
Mar 12, 2010
Posts:
2831
Re: Environment Benefits.
Would that be a "global" benefit for enemies and for us? Or just death benefit for death wizards, fire benefit for fire wizards, etc. ?
iheartcheesypie
Rank:
Delver
Joined:
May 26, 2009
Posts:
246
Re: Environment Benefits.
awesomest idea ever!!
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