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Suggestion about Reagent Vendors

AuthorMessage
Survivor
Aug 20, 2008
24
There are way too many NPCs in the safe zones now. Since crafting, every safe zone in each world has about 5 new characters. Some of the characters have special forms that are introduced later in that world's storyline (Like the tan-colored golems in Krokotopia). This makes each world look very confusing. I was wondering if the number of NPCs could be reduced by having the crafting trainers vend their own reagents.

How does everyone else feel about this?