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spell ideas

AuthorMessage
Survivor
Mar 20, 2009
40
yapper wrote:
keybladeweilder wrote:
driftblim275 wrote:
Ok i have 7 spells all for completing DS Final Countdown, if you did it already you would get the spell

"Orthous Minion"
School:Myth
Pips: X
Descript: A giant dog appears out of nowhere and guides you
Effect: Will let spells up to KI, HP's

1 pip, 350HP
2 pip, 500HP
3 pips, 650HP
4 pips, 750HP
5 pips, 900HP
6 pips, 1200HP
7 pips, 1400HP

"Kraken Minion"
School:Storm
Pips: 6
Descript: Using the power of Lumina Crystals a Kraken appears
Effect: All Storm spells, and others like Fire Elf, has 1000HP

"Enraged Dryad"
School: Life
Pips: 5
Descript: For a Dryad, this one has anger issues
Effect: Does 470-525 Life Damage

Will do rest later




2 things:



First, I love the kraken minion idea!


Second, It can notbe used becacuse it would make storm over powerful so you could not use him BUT you could get him at level 46 and he could have all attack spells up to level 21 and can have storm elf and storm snowman and or storm beetle as his secodary spells. Also he could have like 1200 HP. But heres the defect he gets skipped for one turn! he could also use defensive spells and taunt just like the water elemental. That is my idea for the kraken minion

no offense to the person who made this idea but,I think that storm shouldn't get good minions,nothing should but myth.Its Myths specialty, just like storms is damage and Ice's is defense and fires is doing damage over time, so on and that would violate the "Myth has best minions" rule


i would have to disagree . death has the strongest minions; myth just has the most :P

Survivor
Jul 04, 2009
6
laverimaggio wrote:
yapper wrote:
keybladeweilder wrote:
driftblim275 wrote:
Ok i have 7 spells all for completing DS Final Countdown, if you did it already you would get the spell

"Orthous Minion"
School:Myth
Pips: X
Descript: A giant dog appears out of nowhere and guides you
Effect: Will let spells up to KI, HP's

1 pip, 350HP
2 pip, 500HP
3 pips, 650HP
4 pips, 750HP
5 pips, 900HP
6 pips, 1200HP
7 pips, 1400HP

"Kraken Minion"
School:Storm
Pips: 6
Descript: Using the power of Lumina Crystals a Kraken appears
Effect: All Storm spells, and others like Fire Elf, has 1000HP

"Enraged Dryad"
School: Life
Pips: 5
Descript: For a Dryad, this one has anger issues
Effect: Does 470-525 Life Damage

Will do rest later




2 things:



First, I love the kraken minion idea!


Second, It can notbe used becacuse it would make storm over powerful so you could not use him BUT you could get him at level 46 and he could have all attack spells up to level 21 and can have storm elf and storm snowman and or storm beetle as his secodary spells. Also he could have like 1200 HP. But heres the defect he gets skipped for one turn! he could also use defensive spells and taunt just like the water elemental. That is my idea for the kraken minion

no offense to the person who made this idea but,I think that storm shouldn't get good minions,nothing should but myth.Its Myths specialty, just like storms is damage and Ice's is defense and fires is doing damage over time, so on and that would violate the "Myth has best minions" rule


i would have to disagree . death has the strongest minions; myth just has the most :P


I highly doubt that. While other schools get their minions at level 28, myth wizards don't get a minion then since we already have one by that time, but we get another one at a higher level.

Survivor
Mar 20, 2009
40
flutespell wrote:
laverimaggio wrote:
yapper wrote:
keybladeweilder wrote:
driftblim275 wrote:
Ok i have 7 spells all for completing DS Final Countdown, if you did it already you would get the spell

"Orthous Minion"
School:Myth
Pips: X
Descript: A giant dog appears out of nowhere and guides you
Effect: Will let spells up to KI, HP's

1 pip, 350HP
2 pip, 500HP
3 pips, 650HP
4 pips, 750HP
5 pips, 900HP
6 pips, 1200HP
7 pips, 1400HP

"Kraken Minion"
School:Storm
Pips: 6
Descript: Using the power of Lumina Crystals a Kraken appears
Effect: All Storm spells, and others like Fire Elf, has 1000HP

"Enraged Dryad"
School: Life
Pips: 5
Descript: For a Dryad, this one has anger issues
Effect: Does 470-525 Life Damage

Will do rest later




2 things:



First, I love the kraken minion idea!


Second, It can notbe used becacuse it would make storm over powerful so you could not use him BUT you could get him at level 46 and he could have all attack spells up to level 21 and can have storm elf and storm snowman and or storm beetle as his secodary spells. Also he could have like 1200 HP. But heres the defect he gets skipped for one turn! he could also use defensive spells and taunt just like the water elemental. That is my idea for the kraken minion

no offense to the person who made this idea but,I think that storm shouldn't get good minions,nothing should but myth.Its Myths specialty, just like storms is damage and Ice's is defense and fires is doing damage over time, so on and that would violate the "Myth has best minions" rule


i would have to disagree . death has the strongest minions; myth just has the most :P


I highly doubt that. While other schools get their minions at level 28, myth wizards don't get a minion then since we already have one by that time, but we get another one at a higher level.


just think for a minute, death has the only minions that can be higher than rank one. not saying myth minions are bad, they are still awesome, i am just stating an opinion. and also something to think about, how else would malistaire be able to summon the undead?
Signed: Luke NightGlade,Master of Death (just trying a signature i hope it catches on)

Defender
Apr 28, 2009
113
dounut789 wrote:
not only do i have a spell


why not add a whole new class



Water


Weakest spell= guppies

a swarm of flying fish attack your opponent

80-120 damage


Minions= eel and shark


eel= 1 pip= eel privet
2 pip= eel luteninet
3 pip= eel warrior
4 pip= eel general

shark= 1 pip= shark peasent
2 pip= shark knight
3 pip= shark general
4 pip= great white king


strongest spell= Land Shark

a shark with legs walks out of a wave on to a beach
he charges a beam in his mouth and launches


Teacher= Octo Ocenleg

a Octopus in a tuxeto


World of the spiral= oceanantis

filled with half human-half shark/squid/eel/fish/crab/starfish


Also

TIME


weakest= robot

a future city sprouts out of the ground and claws opponent


minion= dinoman

1 pip= Stegosaurus
2 pip= Triceratops
3 pip= pteronadon
4 pip= t-rex

strong= T-rex

a t-rex walks from a dense jungle
bites opponent

teacher= Cavica Pretime

a cavewoman in a lepord skin dress


world= Jurasangolas

a land filled with dinomen



What you think

i wont be offended of people who dont like it
those time spells are cool, they remind me of this game i have called chrono trigger.

Survivor
Mar 20, 2009
40
KanBatsu wrote:
Hello, i'm bennjamin stormrunner I,II,III

I am searching for some new spell ideas, i'm not going to take your ideas.
In fact i have my own

here it is.

Hurricanine
Storm spell
6 pip/mana
450-500 Dmg to all enemies

description:
A cute puppy who loves chasing it's tail, resulting in a massive hurricane!


not to be mean, but that doesnt make any sense. now what would make sense is if the storm you see in tempest appears then the hurricane hits, but the spell is too low damage compared to # of pips; i think it should be updated. and again, take no offense.

Survivor
Feb 01, 2009
20
Here three of my ideas. :)

Myth-Time Warp
Damage:300 per pip
Description:A portal appears in the middle of the ring and a ghost comes out of it. It hits the oppenet(60 damage) time then goes back in the portal and comes right back out, but this time alive. It hits the oppenet 300-2100(if no boosts or traps) damage(based on pips) and leaves!

Life-Natures Force
Damage:600-700
Pips needed:7
Description:A forest pops up with vines everywhere. The vines attack the oppenet and then the trees do. The forest sinkes back in the ground with and evil laugh coming out of nowhere!(random touch but it would make me laugh!)

Ice- Snow Attack
Damage:800-1020
Pips neede:7
Description:A snowball flings at the oppenet but misses. Then a there is a loud scream and a GIANT snow storm comes and hits the oppenet. And then it is sunny but your probably knocked out!

All these spells should be a for a lvl 50, but if they add lvls.....Well then it should be for like a lvl 65.

Madeline Firedreamer lvl 48


Survivor
Dec 09, 2008
2
this is a cool spell


pips:5

school:life

spell:dolphin


a dolphin appears i water then it dose tricks and heals everybody 500hp

reply plz tell me what you think

Survivor
Dec 09, 2008
2
thought of another


school:life

pips:6

spell:cupid


alittle baby with wings comes out of some clouds in the sky then he shoots you with a arrow and it heals you 50 then 500 for three rounds

tell me your thoughts on it :] :];];];]:]:]:]:}:}:]:}:}:}:}:}:}:}:}}

Geographer
Feb 15, 2009
992
I cant believe NO ONE EVER thought of avalanch for ice and any of the new spells topics!

Explorer
May 09, 2009
81
yapper wrote:
keybladeweilder wrote:
driftblim275 wrote:
Ok i have 7 spells all for completing DS Final Countdown, if you did it already you would get the spell

"Orthous Minion"
School:Myth
Pips: X
Descript: A giant dog appears out of nowhere and guides you
Effect: Will let spells up to KI, HP's

1 pip, 350HP
2 pip, 500HP
3 pips, 650HP
4 pips, 750HP
5 pips, 900HP
6 pips, 1200HP
7 pips, 1400HP

"Kraken Minion"
School:Storm
Pips: 6
Descript: Using the power of Lumina Crystals a Kraken appears
Effect: All Storm spells, and others like Fire Elf, has 1000HP

"Enraged Dryad"
School: Life
Pips: 5
Descript: For a Dryad, this one has anger issues
Effect: Does 470-525 Life Damage

Will do rest later




2 things:



First, I love the kraken minion idea!


Second, It can notbe used becacuse it would make storm over powerful so you could not use him BUT you could get him at level 46 and he could have all attack spells up to level 21 and can have storm elf and storm snowman and or storm beetle as his secodary spells. Also he could have like 1200 HP. But heres the defect he gets skipped for one turn! he could also use defensive spells and taunt just like the water elemental. That is my idea for the kraken minion

no offense to the person who made this idea but,I think that storm shouldn't get good minions,nothing should but myth.Its Myths specialty, just like storms is damage and Ice's is defense and fires is doing damage over time, so on and that would violate the "Myth has best minions" rule



why not make a myth one thats stronger then?

Mercury (Roman messenger god)pipsX
he could use humongofrog, earthquake,cyclops,minotaur,natural attack,
helephant, fire snake, unicorn,myth sheild, myth trap, myth blade, fire elf ,storm elf, and ice elf, taunt, and storm shark

your health plus 120 each pip is his health.

Explorer
May 09, 2009
81
how about...

stick guy
myth pips X
125 damage per pip
attack changes depending on
pips

1 punches enemy.

2 kicks enemy.

3 takes out staff and hits enemy with it.

after this all attacks do 50 then the rest of the damage

4 a punch kick combo.

5 takes out to daggers and slashes with one then the other.

6 takes out sword and slashes twice.

7 three short stick guys wearing ninja costumes imatate ninja pigs.
attack works until the landing fails.*

8 stick guy with axe imatates minotaur.

9 stick guy wearing boxing gloves punches foe twice.

10 stick guy starts filling car with oil. he accidentaly
sprays foe twice.

11 stick guy with two swords expertly performs two jumping slashes.

12 stick guy throws two pies at foe.

13 stick guy imatates humongofrog.**

14 stick guy sky dives out of helecopter
and lands on foe.

* the ninja pig part does 50 damage, the dust cloud from crashing does the rest.

** stick guy attacks twice but on only one opponent

:) :-) :D

Explorer
Dec 15, 2008
67
dounut789 wrote:
oh fire idea


school=fire


name=flape (flame+ape=flape)


damage=250-325


a monkey swoops down from a jungle on fire

the monkey is red

he holds up a banana

he shakes it, examines it, and trys to peel it

he holds it in one hand and smashes a fist down on it

a flaming banana flys at targit

awesome and funny i like it a classic "bannana in the face" with the new part. its on fire lol

Defender
May 31, 2009
172
i th a new spell should be a herd of flesh eating horses.

Flesh Eating Horses
School: Fire Spell
Damage: 456-792
You could get the card at level 50. its after you do some random quest and you get the card. only fire school can do it though :P sry other people

Survivor
Jan 06, 2009
25
here is one.

type:death

name:Night of the twisters

mana/pips:8

description:it turns black and seven twisters come and you see the death sign in the sky the twisters spin and hit each enemy each hit does 75 damage. :D

total damage to each enemy: 525 to all enemies :D

get half it back:262 health back from each enemy

Explorer
Jun 04, 2009
95
theateam wrote:
Ooooooooo! i has 1!

name: the life of balence

type: balence

what it dose: lady orile and jugement appre . they wisper to each other. then jugement smacks her sword ( if she has 1) on the head of your oppnt. then lady orile gives you half of the heath back.

dmg: 250

life back 125

if some1 has said this allready plz tell me cause i saw this topic and stared typing

your friend
EMMA MOONHUNTER
Lvl 17 ice godess
i'll be in kroc or wc!

I think i went off my meds

Explorer
Jul 21, 2009
85
I have a few Death spells I made up:

Black Cat : It walks pass you and shots a red beam from its eyes.Makes your spells fizzel for 3 rounds.

Witch: The witch flies in the air, and gives us wizards a minion.

Werewolf:Theres a man and then he sees the moon. He turns into a werewolf and steals 200 health and gives about 150 health.

Deamon :it shows a graveyard and a red deamon rises. he has 600-750 damage.

Jack attacks!: It shows a jack-o-lantern. hovers in front of you and explodes. 120-200 damage.

Ghost: It shows a ghost and it goes right pass you. 400-460 damage

Survivor
Jul 25, 2009
3
thefireball123456 wrote:
I have a good spell idea.

Spell Name: Army Of The Dead

Pips and Mana: 7

Damage: 120 Death damage per pip.

Animation: A graveyard appears. Then, a bunch of skelotons appear, and of course, it pauses for sheilds, traps, and swords, and the skelotons soon form a wave of skelotons(like tempest) and when they hit the enemy, they bite the enemy and explode for the damage effect.

I hope you like this idea.

-Jacob ThunderSong

i like your idea but i have my own

name: Cosmic Dragon

Pips: 8

Mana: 56

School:Balance

lvl:50

Percent of happening:95

Damage(over time spell):100 first turn 200 next turn 300 next turn 400 next turn then the dragon reagears and breathes cosmic dust it hits 1250

Discrinption: the duel turns into space A star shines You see a Dragon ( sorta like fire dragon only bigger and blends in with space) come out of the star then the dragon breathes cosmic dust

Survivor
Jul 25, 2009
3
i got a idea

Name:Sand Dragon
Acuarrcey:90
Mana:54
Pips:X
Level:50
School: Balance
Damage: 600 per pip
How to get the spell:get mission from alhazrad(balance school students only)to defeat him in the collusium in the grand arena (krokatopia)he has 4,500 health he has 20% resist to all schools the highest spell he knows is power nova (but he keeps useing judgement on 2nd turn rarely nova or hydra).
Description: the feild turns into a desert with three pyrimids then the top of the pyrimids make a light that goes to the sky(one pyramids light is red one is purple and the last one is light blue)then the view changes to the sky a wildfire starts then a storm comes it rains the fire is out then it snows then you see th nile river then a dragon made out of water comes out then it crashes into the three pyramids then it turns in to sand and the it wraps itself around each enemy then it hits what ever 600 per pip is when you use your pips.

is it awesome or what


Explorer
May 09, 2009
81
hrls wrote:
Why can't some spells be funny? Like a giant pancake falls from the sky and squishes the enemy? It would be very funny


yeah or maybe a cake the enemy eats before realizing that it's a bomb cake


Survivor
Jul 03, 2009
21
how about a storm spell called electical storm it would cost all pips and would do 150 per pip and it would have a linger like the storm elf that the feild guards cast

Survivor
Aug 15, 2009
1
I have a few ideas tell me what you think.

Elemental spider: Climbs down a web and spits an elemental web at all
foes.
Elements: Fire, Ice, and Storm.
Pips: 6
Damage: 500+200 between 3 rounds.

Giant Octopus: Climbs out of water and raps its tentacles around the foe
squeezing the life out it while at the same time setting it on fire, freezing,
or electrocuting it .
Elements: Fire, Ice, and Storm.
Pips: 5
Damage: 550-600.

Gorgon (Medusa): Forms and stares into the eyes of a foe turning it to
stone.
Elements: Myth
Pips: 4
Damage: Paralyzes a foe for 3 rounds hitting 150 for each round.

Griffin: Fly's down then throws its feathers like darts,then turns and heals
its summoner.
Elements: Life
Pips: 5
Damage: 450 Damage,+250 life returned to summoner.

Black Cat: Cat crosses the path of a foe then attacks out of no where.
Elements: Death
Pips: 4
Damage: 350+Drops a foes accuracy for 1-3 rounds due to bad luck.

Succubus: A Female Demon that sucks the life force out of a foe.
Elements: Death
Pips:6
Damage: 400+200 over 3 rounds, then gives half of total damage to
its summoner as life.

Lunar Dragon: Arrives from space,then using the moons rays as an
energy source fires an energy blast at a foe.
Element: Life
Pips: 5
Damage: 550-600.

Saber Tooth Tiger: Forms out of the earth then sinks its fangs into a foe.
Elements: Balance
Pips: 4
Damage: 400-450

Mutant Worm: Busts out of the ground rocking back and forth then
Showing its teeth, it either spits acid or slams its body onto an foe.
Elements:Balance
Pips: 5
Damage: 550-600.

Elemental Wrath: Elements on a rampage.
Elements: Fire, Ice, Storm, Death, Life, Myth, Balance.
Fire: Supernova- A sun forms in front of foes and explodes.
Ice: Ice Age- A Blizzard blows in freezing all foes.
Storm: Thunder Storm- Clouds Blow in and lightning bolts strike all foes.
Death: Poison mist- a black mist forms poisoning all foes
Life: Celestial Light- a flicker of light forms in front of foes, then explodes
and piercing light strikes the foes.
Myth: Dancing swords- Swords dance around and strike all foes.
Balance: Stone Rain- Stones fall from the sky small at first and then bigger
until large boulders fall from the sky crushing all foes.
Pips: 6
Damage: Fire,Ice,Storm,and Death- 550+250 over 3 round
Life, Myth, and Balance- 650-700.


























Survivor
May 31, 2009
9
piggymaster5 wrote:
Jedi1191 wrote:
Spell: Cerberus
Type: Myth
Pips: 5
Damage: 550-620
Description: A huge hole appears in the ground and the three headed cerberus comes out of it.


Actually, that attack has already been in the game , execpt it only has to heads



That is called orthrus and orthrus is like the little brother compared to cerberus sorry i like studying on myth :)

Survivor
May 31, 2009
9
Man all you guys have awesome imaganations I hope this idea hasnt been taken i thought it was good. But i couldnt decide if it could be death or myth it soounds more like death cuase of the attack description o well hope you like and tell me what you think.

Basalisk:

School: havent decieded either death or myth.

Level: lvl 50 or beyond maybe

Pips: 8

Attack description: okay it get dark. Huge pipes suddenly come from you and the side facing the enemies and dank water starts to drop to the floor. Then these huge red snake eyes appear from the biggest pipe and a gigantic Greyish black snake with horns, hisses displays his enormous fangs dripping with venom and bites all the enemies causing damage up to 500- 580 and the enemies take in poison for 1-3 rounds and take about 130 damage each.


Survivor
May 31, 2009
9
Hey guys i wanted to mention another spell which also i hope nobody has mentione cause then i get embarresed . anyways i decieded to make the basalisk a death spell but if you think otherwise plz send me a reply and tell me what you think and also i have another idea. Hope you guys like this one too.

Chimera:

School: Myth with fire or possibly balance cuase it reminds me of the hydra only it sounds more like myth to me again notify me and tell me what you think.

Level: level 50 or beyond hopefully( i mention this because i hope KI makes new worlds where grandmasters can lvl up and get new cards its also because i am really bored i got nothing to do)

Pips: 8

Attack description: A huge Roman Colessium rises from below and a huge Dragon but with two other heads, a Lion and a Goat with a snake for a tail, destroys the Colessium into rumble and the Chimera attacks the enemie first the the goat rams the enemie with its horns with damage of 330 cuasing it to be confused for a turn, then the lion roars at the enemie same damage 330, then finally the dragon breathes fire 330. This attack really reminds me of hydra and orthrus mixed together but it attacks the same enemie this creature just sounds so strange i think it should be myth but it has other elemants too so if you have an opinion plz reply.

Explorer
May 09, 2009
81
whitedragon713 wrote:
Hey guys i wanted to mention another spell which also i hope nobody has mentione cause then i get embarresed . anyways i decieded to make the basalisk a death spell but if you think otherwise plz send me a reply and tell me what you think and also i have another idea. Hope you guys like this one too.

Chimera:

School: Myth with fire or possibly balance cuase it reminds me of the hydra only it sounds more like myth to me again notify me and tell me what you think.

Level: level 50 or beyond hopefully( i mention this because i hope KI makes new worlds where grandmasters can lvl up and get new cards its also because i am really bored i got nothing to do)

Pips: 8

Attack description: A huge Roman Colessium rises from below and a huge Dragon but with two other heads, a Lion and a Goat with a snake for a tail, destroys the Colessium into rumble and the Chimera attacks the enemie first the the goat rams the enemie with its horns with damage of 330 cuasing it to be confused for a turn, then the lion roars at the enemie same damage 330, then finally the dragon breathes fire 330. This attack really reminds me of hydra and orthrus mixed together but it attacks the same enemie this creature just sounds so strange i think it should be myth but it has other elemants too so if you have an opinion plz reply.

that sounds awesome!