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new school: Geography

AuthorMessage
Survivor
Jul 21, 2010
20
new school: Geography
Wizard names: Geogriphics
School colors: dark brown and beige
teacher: frozen hamlet: an eskimo
spells:
level 1 : Cowboy. d [damage] 90-130. 1 pip.
level 5: eskimo. d 170-210. 2 pips.
level 8: magic shield. -70% on next attack on caster. 0 pips.
level 12: Cheetah. d 255-315. 3 pips.
level 16: memory blade. plus 30% to your next attack. 0 pips
level 18: geogriphic trap. plus 30% to next geography attack. 0 pips
level 22: study. plus 20% to all your attacks. 2 pips
level 30: griffin. 500 damage and a plus 10% to everyone in the fight. 5 pips
level 38: area warp. 250 damage to all opponents and 100 health to everyone. 5 pips
level 43:pyscotic Jester. d 600 health convert to plus 100% blade. 6 pips.
level 48: Gargoyle. d 800. 7 pips.
ability: geogriphics can sacrifice an amount of pips and make there opponent lose that amount of pips.

Champion
Apr 18, 2010
403
Mastermind
Jul 26, 2009
340
storm9090038 wrote:
new school: Geography
Wizard names: Geogriphics
School colors: dark brown and beige
teacher: frozen hamlet: an eskimo
spells:
level 1 : Cowboy. d [damage] 90-130. 1 pip.
level 5: eskimo. d 170-210. 2 pips.
level 8: magic shield. -70% on next attack on caster. 0 pips.
level 12: Cheetah. d 255-315. 3 pips.
level 16: memory blade. plus 30% to your next attack. 0 pips
level 18: geogriphic trap. plus 30% to next geography attack. 0 pips
level 22: study. plus 20% to all your attacks. 2 pips
level 30: griffin. 500 damage and a plus 10% to everyone in the fight. 5 pips
level 38: area warp. 250 damage to all opponents and 100 health to everyone. 5 pips
level 43:pyscotic Jester. d 600 health convert to plus 100% blade. 6 pips.
level 48: Gargoyle. d 800. 7 pips.
ability: geogriphics can sacrifice an amount of pips and make there opponent lose that amount of pips.


Interesting, complex, well thought out... But I just don't think it could work.

Survivor
Feb 16, 2010
23
Survivor
Jun 23, 2009
4
storm9090038 wrote:
new school: Geography
Wizard names: Geogriphics
School colors: dark brown and beige
teacher: frozen hamlet: an eskimo
spells:
level 1 : Cowboy. d [damage] 90-130. 1 pip.
level 5: eskimo. d 170-210. 2 pips.
level 8: magic shield. -70% on next attack on caster. 0 pips.
level 12: Cheetah. d 255-315. 3 pips.
level 16: memory blade. plus 30% to your next attack. 0 pips
level 18: geogriphic trap. plus 30% to next geography attack. 0 pips
level 22: study. plus 20% to all your attacks. 2 pips
level 30: griffin. 500 damage and a plus 10% to everyone in the fight. 5 pips
level 38: area warp. 250 damage to all opponents and 100 health to everyone. 5 pips
level 43:pyscotic Jester. d 600 health convert to plus 100% blade. 6 pips.
level 48: Gargoyle. d 800. 7 pips.
ability: geogriphics can sacrifice an amount of pips and make there opponent lose that amount of pips.


uh... no... its like a balance school with diff spells...

Andrew Firethorn Grandmaster Death

Survivor
Jul 21, 2010
20
it is just an idea and actually i used a realation to the new magic balance myth fire and ice