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Crafting Improvements

AuthorMessage
Survivor
Aug 12, 2013
5
Im pretty sure everyone has wanted this at some point and it would make crafting much easier for EVERYONE. Reagent trade. Another thing is potent treasure cards becoming tradable and/or actionable. More transmutes being added would also improve crafting struggles, such as steel and brass transmutes ( or a potent tc transmute ) All these things would save players from farming endlessly and sitting in the bazaar like statues eaiting for stuff to be sold.

(And save me from typing paragraphs talking about ways to improve a game about wizards and dragons)

But really, these additions would be greatly appreciated.

Survivor
Mar 04, 2012
30
i agree.
but reagents are not the only thing. i think snacks should also be tradeable. maybe gold and other items as well.

Mastermind
Nov 08, 2015
396
Chase Skullsword on Jul 25, 2017 wrote:
Im pretty sure everyone has wanted this at some point and it would make crafting much easier for EVERYONE. Reagent trade. Another thing is potent treasure cards becoming tradable and/or actionable. More transmutes being added would also improve crafting struggles, such as steel and brass transmutes ( or a potent tc transmute ) All these things would save players from farming endlessly and sitting in the bazaar like statues eaiting for stuff to be sold.

(And save me from typing paragraphs talking about ways to improve a game about wizards and dragons)

But really, these additions would be greatly appreciated.
I think that if a reagent can be sold in the Bazaar, then it should be allowed to be traded to someone else. I also agree that Potent Trap treasure cards should be allowed to be tradeable.