Before when i suggested Chaos school people said chaos was already taken, and did not really counter balance. What i propose now is a school named Destruction.
Spells: (in Destruction damage, symbol is a claw) Level 1: Frightened chicken: A black chicken runs out flies at enemy and pecks them 10 times (60-100 Dg) Level 5: Mad imp: A imp that picks up a rock and throws it at enemy (explosion animation) (160-210 Dg) Level 10: Trained Krokogater: summons a huge red crocodile to chomp the enemy doing 100 damage + 200 over 2 turns Level 15: Thick shield: Minus 75% to balance and life incoming Level 20: Field of madness: Plus 25% outgoing to destruction Level 25: Tempered titan blast: Titan screams and hits enemy 3 times doing death, life, myth damage (Like hydra) Level 30: Interlaced: Stuns enemy for 1 turn and converts 4 blades to opposite class (eg: Fire to ice storm to myth) Level 35: Cool ranch angry bees: A swarm of bees flies out and stings the target doing 200 damage + 450 over 2 rounds, preventing all healing. Level 40: Risen furry: A glowing red eye shows up and drains energy of enemy doing 500, 600, 700 damage (Like spectral blast) Level 50: Revived warrior: a warrior spawns (either 7 classes other then balance) and smashes his hammer on the enemy 6 times doing 880 damage plus removes all blades and steals 2 pips.
Spells from quests: level 1 (Ambrose): Anger: Plus 15 percent universal blade Level 7: (teacher): Weaken target: Places a minus 30% outgoing damage on enemy (Like infection hex) Level 12: Endurace: Harm self for 700 damage (does not increase with damage) to gain -70% universal shield Level 18: Training dummie: Minion of destruction Level 26: Intimidate: summons a boxer puppet who hits all enemies doing 400 damage and taunt (single target) Level 32: destructionnado: a rune of destruction appears in the ground and summons a hurricane that smashes one person dealing 500 damage and 800 damage to enemy on round 3 of dot. Level 36: Dark Gale: Makes stars rain on all enemies (600 plus steal 1 blade from all enemies) Level 46: Lure: Places a 45% blade plus 25% blade to self and aoe (3 pip blade) Level 58: Mad mr. moon: Moon spits dirt at the enemy stunning for 2 rounds plus 560 damage Level 70: Dark gate: Summons a dark portal from which dark tenicles hit all enemies doing 900 damage Level 86: Fossilized megaladon: Like storm shark but destruction deals 900 plus steals all blades Level 100: Mountain slide (shadow). A mountain slide hits all enemies dealing 1200 damage and placing plus 40 trap Level 110: Bye Nikitich: A polarian warrior slides on wale and slams enemy causing 1400 damage mana burn Level 120: Vengeance of Qui Juharan: A angry jin with a huge sword smashes all chosen enemies (1000 to all enemies) Level 130: Penguin revolt: Has a lot of penguins through spears at enemy