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Shadow Spell: Compel

AuthorMessage
Defender
Aug 01, 2014
144
Shadow spell
1 or 2 pips

Effect:
+2000 self only (cannot crit) stun self for 2 rounds and +20% universal trap on self

Strategies:
Useful in PvE since the enemies automatically choose an attack according to their pips, meaning the enemy might cast an imp
Bad in PvP since you're stunned for 2 rounds, and puts a trap on yourself, allowing an enemy for a wide open shot, probably only used as a last resort.

Trainable at: level 101
Location: Khrysalis (unknown specific place)
Rewarded from quest: A glance at the past (dungeon that you have to fight a much harder version of Lord Nightshade, then fight a harder version of krokopatra and meowiarty. (maybe a cutscene at the end where you can see a flashback of Malistaire as he was being corrupted and revived into shadow malistaire)

Defender
Jul 21, 2013
125
That is way to op!!! The balancing mechanisms can easily be avoided! Put up a stun shield and a tower shield and now your just healing yourself 2000 health!!!