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Healing needs a critical nerf.

AuthorMessage
Explorer
Mar 01, 2014
62
Its unfair that a critical satyr is allowed to do a 3.6k heal especially on life who has 7k-8k health. Especially if my critical damage is only 35% its just unbalanced other schools have it balanced out with it being overtime or RNG related but life just has the absolute most advantage with that and they very much abuse the fact they have 100% critical with a heal. suggestion: pvp only nerf healing to 35% instead of 100% this is ridiculous.