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Stalling should be fixed.

AuthorMessage
Survivor
Jan 06, 2010
7
We have all this talk now about shadow magic, Lore spells at levels under grand or legendary, free rank glitches, boosting, minions prolonging matches, visual glitches, and other nonsense, but almost nobody is talking about shield/heal/debuff spammers.
They almost never hit. They can't Juju or Guardian anymore, but they still somehow get rank off dragging matches out until their opponents ragequit or just run out of cards.
How could this be removed from pvp, or at least strongly discouraged.
Don't give me that "ever spell has a counter" or "just pack Shatter" excuse.
It still shouldn't be allowed.

Mastermind
Oct 11, 2010
307
The fix all is 5 minute match the wizard that did the most damage wins end of discussion. Even if damage was healed that don’t matter.

Survivor
Jan 06, 2010
7
masterryan1969 on Dec 19, 2019 wrote:
The fix all is 5 minute match the wizard that did the most damage wins end of discussion. Even if damage was healed that don’t matter.
LMAO nah.
Timed matches would help, but maybe let em be 20-30m, at most.
MAYBE have a Diego factor as well, but ehhh...

Delver
Mar 09, 2018
260
masterryan1969 on Dec 19, 2019 wrote:
The fix all is 5 minute match the wizard that did the most damage wins end of discussion. Even if damage was healed that don’t matter.
yeahhhhh this sounds eerily like quick match if it was stripped of everything that made quick match good