So i'm loving the new Beastmoon Hunt and its turn mechanics really caught my eye.
I feel like changing the normal PvP turn mechanics to the Beastmoon turn mechanics would actually benefit PvP as a whole.
And for anyone unfamiliar with the Beastmoon mechanics, i'll explain.
It uses the standard battle circle with the Sun + Eye + Star + Moon spots on one side and Dagger + Key + Ruby + Spiral on the opposing side.
The order in which each team casts spells are Sun > Dagger > Eye > Key > Star > Ruby > Moon > Spiral or vice versa.
Comment your thoughts down below! :D
Oh forgot to add that the first wizard to cast a spell during each round would alternate between the Sun and Dagger spots on the duel circle just like it does in the Beastmoon Hunt.