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Henchman control (even if minimal)

AuthorMessage
Delver
Jan 30, 2015
242
Hello Wizards!
I'd love a way to control henchmen, even if just a little bit. For example, it would be nice to have the option to make them pass rather than cast the spell they have selected.This would help to solve one of the huge limitations of using henchmen, which is not being able to trap/feint adversaries unless you happen to have a round when the henchman is not hitting. And then if you fizzle the next round and they hit, it can be wasted.
Thank you for considering!
Marcus