Ever get tired of waiting around for energy, and don't have the funds to buy those pesky energy elixirs? Well these "Energy Wisps" would have the basic greenish/yellow glow to them and would be extremely rare. Maybe 1 wisp per area every thirty minutes and it has to be normal/crowded. This wisp would replenish your energy by 5%-10%. Just an idea. Thoughts??? ~RainbowHeart~ ~RainCloud~
Health and mana wisps exist because those don't automatically refill over time. Energy always refills over time at the same rate for everyone no matter what they are doing, even offline. Health and mana do not. The way it is now is the most fair way to do it. If you don't want to pay for energy elixirs, go win some free on Grub Guardian. This idea would just cost KI money and have very little benefit to game play.
5$ gets 2500 crowns elixer costs 250 crowns 250x10 = 2500 5$ = 10 energy elixers, enough to raise your pet from epic to mega with some mega snack packs and loved snacks
25$ worth of crowns = 13750 13750 worth of crowns gets u 55 energy elixers, basically raising 6 pets to ultra with mega snack packs and loved snacks.
energy wisps? game o luck? 30 minutes every area? cmon everybody lets make all the unpopular realms popular with energy wisps!
I see no reason there can't be energy wisps. If so they could make them rare to appease those who think players should pay for energy mana. And make them like the fish so that one person sees but the other doesn't. That way you don't get players loitering and diving for the wisps and competing to get the energy wisps.
While on the wisp topic - why are there no wisps at the big park? The one with the soldiers in it in Wizard City. It's between two avenues of monsters. But no wisps?
I thought red mana did refill slowly as long as the player is in the game? (It won't change if they log out.) Blue doesn't, but there are a lot of blue wisps in the Commons.
Not going to happen. People pay for energy elixirs. KI isn't going to eliminate that. Energy already replenishes itself over time, the people buying it are just not patient enough to wait. Or all members during Double something.
I do think the replenishment rate needs to be looked at as it is now possible to have more Energy on gear than can be replenished, even at the accelerated member rate, in 24 hours.
I see no reason there can't be energy wisps. If so they could make them rare to appease those who think players should pay for energy mana. And make them like the fish so that one person sees but the other doesn't. That way you don't get players loitering and diving for the wisps and competing to get the energy wisps.
While on the wisp topic - why are there no wisps at the big park? The one with the soldiers in it in Wizard City. It's between two avenues of monsters. But no wisps?
I thought red mana did refill slowly as long as the player is in the game? (It won't change if they log out.) Blue doesn't, but there are a lot of blue wisps in the Commons.
Health only refills while in a safe area like the common areas of each world. It doesn't refill in combat areas, which is every place else in the spiral.
Health only refills while in a safe area like the common areas of each world. It doesn't refill in combat areas, which is every place else in the spiral.
Health only refills while in a safe area like the common areas of each world. It doesn't refill in combat areas, which is every place else in the spiral.
Thanks - isn't the park area a safe area though, even though it's between two battle areas?
I was talking about wisps hovering in the park though, not the mana refilling on its own with time passing.
There are wisps around some of the Boss battle areas and there are wisps floating through streets that have battle circles in them, and over the sidewalks. So I meant the wisps. Thank you for the chance to clarify my post :)