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A new mechanic / objective maybe for future update

AuthorMessage
Delver
Mar 10, 2015
257
going of a suggestion to new minions but with a twist. Cost 1 shadow pip 2 pips summons 2 minions lvl 95 who will fight with the wizard for 10 rounds. If your a myth you get 3 minions. This spells are disabled if more then 2 players in a fight.

Spell name: Otherwordly summon

Minions: (all minions should be able to heal your wizard just life has more of it)

Fire: Alkazar flame spirit: Shield person with shield spamming and does nothing else. Alcazar 2: has all fire blades and FFA and Meteor. It uses a hit every 4 turns (this should be coded to do so and not random)

Ice, balance, death, ... all do same thing other then life.

Life: Satyr1: heals spams and does nothing else. Satyr 2: spams life blades on wizard.

Myth: 1: Pierces all shields on target 2: Has a few hits under rank 10, 3: Shields the wizard.