Welcome to the Wizard101 Message Boards


Player Guide
Fansites
News
Game Updates
Help

Follow important game updates on Twitter @Wizard101 and @KI_Alerts, and Facebook!

For all account questions and concerns, contact Customer Support.

By posting on the Wizard101 Message Boards you agree to the Code of Conduct.

make your own dungeon!

AuthorMessage
Hero
May 07, 2015
724
hello everyone! I had an dungeon idea that I thought I would share, and now you can all make a dungeon! (if you want to, that is) the rules are simple:
1: no more than 20 floors
2: you must list where the dungeon would be located, (E.X marlybone)
3: do not be rude or mean to ANYONE, even if you don't like the dungeon they made. keep those thoughts to yourselves.
4: have fun!
5: you may make puzzles and certain bosses where at a certain round you automatically lose and have to go through a prison or whatever you like.
6: be creative!
7: once again, HAVE FUN!!!

Delver
May 12, 2012
224
Dungeon name: Medusa's Walls
Located in: Avalon
Floors: 4
Requirements/Extras: You must be level 80+ to do this dungeon. It is farm-able as many times as you please. Once you leave, you can not go back in whatsoever. Up to 4 people can go in.

Creatures:
Floor 1- Medusa's fly trap minions, rank 10, life, 4000 health each. EVERY heal you try will fizzle on this floor. You also can't use shields. Every 3 rounds, each fly trap takes 1000 damage from every person for 0 pips so you have to kill them quick ;) (this is unavoidable)

Floor 2- Medusa's stone henchmen, rank 11, balance, 4500 health each. EVERY spell you do that has an enchant will fizzle on this floor. You can't use blades. Every 4 rounds, each henchmen gains 1000 health for 0 pips so you have to kill them in one blow ;) (unavoidable)
Floor 3 - Medusa's snakes, rank 12, death, 6000 health each. EVERY spell rank 8+ you do will fizzle on this floor. You also can't use traps. Every 5 rounds, each snake takes 1000 damage from every person AND gains 1000 health for 0 pips so you have to kill them quick. (unavoidable)

Floor 4- Medusa, rank 14, myth, 40,000 health. EVERY heal, spell you do that has an enchant, and spell rank 8+ will fizzle on this floor. You can't use shields or traps, but you CAN use blades. Every 5 rounds, Medusa takes 3000 damage from each person and heals herself 500. This is unavoidable ;)

Drops are every single item in the Crown Shop!

~Allison Dragongem

Survivor
Dec 19, 2008
14
sun girl1122 on Apr 3, 2017 wrote:
hello everyone! I had an dungeon idea that I thought I would share, and now you can all make a dungeon! (if you want to, that is) the rules are simple:
1: no more than 20 floors
2: you must list where the dungeon would be located, (E.X marlybone)
3: do not be rude or mean to ANYONE, even if you don't like the dungeon they made. keep those thoughts to yourselves.
4: have fun!
5: you may make puzzles and certain bosses where at a certain round you automatically lose and have to go through a prison or whatever you like.
6: be creative!
7: once again, HAVE FUN!!!
The new monsterology would be good for this because you can use those cards for the monster spawns for the dungeons.

Defender
Jan 30, 2014
179
My dungeon is in Dragonspyre, in a secret place behind the lavafall in the Labyrinth.
The first floor you fight chickens with butter knives while Mally makes his getaway with Princess Tavuaa, who happens to be a fire type. The chickens are balance type and they spam weakness -30% attack damage, and have 2,001 health. When you finish the fight, you climb a rockwall made of rockcandy, into a room with Regina Famelton's face all over the walls. Then, Mally appears surprised you made it past his guards.

"How did you make it past my Machikens?" Mally shouts. "You'd better destroy them MallyMorphers!"

A pair of Imps wearing Malistare masks confront you. They are storm type and have 900 health. BOOM! They die quickly.

You advance on regular steps... JK! Why would I say that?! You descend a staircase made of honey!! DUR! Mally is there holding a girl who looks familiar... IT'S REGINA FAMELTON!

"I was trying to hide my identity as Princess of Azteca, but Mally used me to get you here! He figured me out and now he's out to get you!" Regina says.

A giant licorice cage falls over you and Mally evil laughs.
Your pet eats you out of the cage and you fight Princess Tavuaa who has been possessed by Mally. She has 1,000,000,000 health and spams angel wings. Once you defeat her and cure Regina, you advance to the bonus level where Mally is being noogied by Headmaster Ambrose. When Professor Ambrose looses his grip, you fight Mally to the death while Headmaster Ambrose searches for his spectacle. Regina interrupts the battle and hits Mally with a giant cheese block, ending the final battle. Then, you fly on a magical (your school) carpet to Lucky Hookline's house where you party with pet snacks, fish, and best of all: Blonde Strawberries.

Hero
May 07, 2015
724
dungeon name: the dungeons of castle avalon
located in: avalon (obviously)
floors/rooms: 7
requirements/extras: this dungeon requires you to be level 80 or above and finished avalon, and once you get to that level, you get a message from pike del lago to save some prisoners.

floor 1: you see morganthe in the first room, and then she cackles and says, "how did you get here? ugh, those minions didn't close the secret entrance, did they? of course not. those dim-witted skeletons..... no matter. warlords! destroy this wizard at once! and then bring s/he to me, and then I will destroy him/her myself....." them morganthe disappears in a cloud of smoke. then the warlords both say at the same time, "we.... will..... destroy..... you...." and then they attack.

first warlord's name: warlord of the great firestorm
school:
health: 20.000

second warlord's name: warlord of the icy storm
school:
health: 20.000

halfway into the duel, the fire warlord summons a shadow version of your player that hits you with a powerful shadow blast, and it leaves a scar on your arm. and from the shadow blast, you get knocked out cold. when you wake up, your in a dungeon cell, and you must figure out a way out from doing a puzzle, a slightly hard one too. and if you mess it up, it gets reset. and once you escape from the cell, you must find a way to the warden's room to get your stuff back. and he holds the cell keys. as you escape from the cell you realize there is another puzzle but you cannot reach it, and you hear two voices at the end of corridor, the first one says, "escort the wizard to morganthe at once, s/he is a part of her master plan." then you realize there is a key on the ground! as you grab it, you open up the second door and escape from the cell. then you hear a voice that studders a little bit, "u-um h-h-hi, coul-coul-could you help me and my friends escape from the dungeon? we could use some help." to be continued....