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New Additiona to the Schools

AuthorMessage
Survivor
Aug 19, 2014
36
So we have the elemental and spirit schools already, so I have thought of some creative ideas that could be added to the game:

The Humanity Schools: they focus on the aspects of our humanly traits, and embracing them.
1) War: the school of ambition. War wizards (soldiers) focus on their physical abilities, as well as their magical ones. War wizards have 75% accuracy and damage/health similar to fire. They also have hand to hand fighting spells. These have 90 accuracy and do less damage, but they are not affected by wards (that means traps as well). These spells would involve things like punches kicks weapons and martial arts themes. Their colors are crimson and gold.
2) Tech: the school of ingenuity. Tech wizards (mechanics) focus on their ideas and inventions, not just magic. They have 85% accuracy and rather low damage. However, they have a very large amount of blades and traps at their disposal. They also have multi-cast spells which can be cast in the same round, as well as situational attacks that change their affects based on the current scenario. (ex: if you have 50%+ health, blade, if you have less than 50%, Shield). Their colors are Oranges
3) Lore: the school of creativity. Lore wizards (alchemists) focus on the big picture, and their hands on skills. Instead of spells, they craft poisons to deal damage and potions to gain certain affects. Their potions cover a wide variety of abilities, such as Healing Potions, Power Potions, Strength Potions, etc. An interesting idea is instead of these wizards using pips, they "learn" new potion ingredients, and in battle they combine them to create the potion spell. It would still use mana. Their colors are teal, dark brown, and magenta.

The Moral Schools: they focus on the aspects of human culture and beliefs.
1) Chaos: chaos wizards (warlocks) focus on human destruction and evil. They believe pain leads to rewards so they have many spells that inflict some kind of negative effect on them before aiding them. Many of their damage spells also do this: these ones do more damage in return. Their spells resemble demons. Warlocks have 80% accuracy and are maroon black and red.
2) Love: love wizards (priests or clerics) focus on human compassion and giving. They have 95% accuracy, but deal very very low damage. They heal health and mana, and have many utility spells to boost players. However, many only can be castes on friends, not themselves. As a result, they are bad at soloing but some of the best wizards to team up with. Love wizards are white cream and gold.
3) Energy: energy wizards (shamans or druids) focus on human ancestry and tradition. They have 85% accuracy and good health with decent attack. Their spells are creatures and spirits from ancient cultures. Their main abilities are summoning totems. Totems are structures like minions that perform a certain action every round. They are light green, green and gray.