Okay Guys I Have an idea. you guys know the fact that medusa stuns you for 2 rounds right? so how about when medusa attacks you your character turns to stone and after 2 rounds you break out of the stone and you receive a stun block that cool? :D
Okay Guys I Have an idea. you guys know the fact that medusa stuns you for 2 rounds right? so how about when medusa attacks you your character turns to stone and after 2 rounds you break out of the stone and you receive a stun block that cool? :D
That's funny that you say that, I was thinking the same thing for frost giant or winter moon, only your frozen in a block of ice!!!
You'd have to change the texture of every item that each character is wearing: so basically all equipment, all player models and all mobs. It would take too much time/can you code all that? You also have to freeze the character during their hit cycle animation.
It might be easier if it were a giant block of stone or a color filter that went over the character, but even then I don't think that it would be worth it just for the one spell, unless all the other spells get an update as per your new post suggests.
You'd have to change the texture of every item that each character is wearing: so basically all equipment, all player models and all mobs. It would take too much time/can you code all that? You also have to freeze the character during their hit cycle animation.
It might be easier if it were a giant block of stone or a color filter that went over the character, but even then I don't think that it would be worth it just for the one spell, unless all the other spells get an update as per your new post suggests.
Why Thank You For Telling Me :) And I Don't Know Coding So Sorry For Putting So Much pressure on you kingsisle and its players
You'd have to change the texture of every item that each character is wearing: so basically all equipment, all player models and all mobs. It would take too much time/can you code all that? You also have to freeze the character during their hit cycle animation.
It might be easier if it were a giant block of stone or a color filter that went over the character, but even then I don't think that it would be worth it just for the one spell, unless all the other spells get an update as per your new post suggests.
yeah a color filter is what I mean not like a giant block btw
You'd have to change the texture of every item that each character is wearing: so basically all equipment, all player models and all mobs. It would take too much time/can you code all that? You also have to freeze the character during their hit cycle animation.
It might be easier if it were a giant block of stone or a color filter that went over the character, but even then I don't think that it would be worth it just for the one spell, unless all the other spells get an update as per your new post suggests.
If you ever saw the beginning of the frostbite spell, and how you are in a block of ice, that would be cool if you remained in that type of animation until your stun was over. (For frost giant, and winter moon, of course.)