Everyone is probably tired of seeing new spell suggestions but, sorry, I can't help myself, I have to throw my hat in the ring... here are some suggestions for aura type spells (maybe Star School?):
"Stupefy" -would be cast on an enemy and would nullify their spell mastery* for a period of 4 rounds. They would still be able to function normally but for the duration of the spell all of their pips would act as normal pips. No power pip bonus, so all spells would use pips at face value as if they were casting an off-school spell. This spell would best be used when it's obvious your enemy is gearing up for a big hit. *This would include bosses that have multiple masteries and (in PvP for instance) the effects of Mastery Amulets.
"Mundane" -would be cast on an enemy and during the 4 round duration of the spell all of the pips they acquire will be normal pips. This spell would be best used after the enemy has hit and has very few pips showing.
In either case, casting their own aura (Amplify, Vengeance etc.) would cancel the effects of these spells.
I've seen a few offensive aura ideas posted lately and overall I think offensive aura's are a worthy idea for implementation. Both of your spell suggestions seem very useful and balanced (can be played in pvp and pve). I could see myself using both, but mundane would be my favorite of the two.
those names are a pretty good way to get kingsisle sued but i like the spells
I'm curious as to why you would think that. Is there some sort of copyright infringement issue I'm not aware of? Both words are legitimate and unless there are coincidental similarly titled magical spells in a different game, and those spells happen to have similar effects, I don't see where there would be a problem. I know the word mundane is used in Minecraft in relation to potion crafting but it's actually a base unit that has no effects on its own. And stupefy, when used in this context, is just another way of saying dazed or confused.
I'm curious as to why you would think that. Is there some sort of copyright infringement issue I'm not aware of? Both words are legitimate and unless there are coincidental similarly titled magical spells in a different game, and those spells happen to have similar effects, I don't see where there would be a problem. I know the word mundane is used in Minecraft in relation to potion crafting but it's actually a base unit that has no effects on its own. And stupefy, when used in this context, is just another way of saying dazed or confused.
Stupefy is a spell in all Harry Potter books (and I assume games as well).
Stupefy is a spell in all Harry Potter books (and I assume games as well).
And Stun is a spell in pretty much every magical game, I don't see D&D suing over the use of a common word for a spell just because they used it first.
Stupefy is a spell in all Harry Potter books (and I assume games as well).
That would explain why I'm not familiar with it. I don't know much about the Harry Potter universe other than occasional bits and pieces of the movies. Even so, as Seethe stated, using a common word shouldn't be cause for concern. If it were, KI would have to come up with something different for: Sprite - soft drink Earthquake - movie title Leprechaun - movie title Sunbird - model of automobile Leviathan - movie title Tempest - model of automobile Wraith - movie title
And Stun is a spell in pretty much every magical game, I don't see D&D suing over the use of a common word for a spell just because they used it first.
I never agreed that they would get sued, I simply clarified what Stupefy was.
That would explain why I'm not familiar with it. I don't know much about the Harry Potter universe other than occasional bits and pieces of the movies. Even so, as Seethe stated, using a common word shouldn't be cause for concern. If it were, KI would have to come up with something different for: Sprite - soft drink Earthquake - movie title Leprechaun - movie title Sunbird - model of automobile Leviathan - movie title Tempest - model of automobile Wraith - movie title
and the list goes on...
Again, I didn't stated that I agree that KI would get sued, merely pointed out the spell in Harry Potter.
Again, I didn't stated that I agree that KI would get sued, merely pointed out the spell in Harry Potter.
Sorry, I didn't mean to imply that you made the original comment regarding legal ramifications. I was merely indicating that I wasn't familiar with the HP reference and following up with examples of why I didn't think my choice of names would necessarily be viewed as infringement. All things considered the names aren't really important... the spell effects were the point of my OP.
These spells should not really be used in PvP turning their power pips into normal pips? and or turning their power pips into normal pips for 4 rounds is really bad and probably going to make PvP a lot broken but PvE yes it would be a great thing to add, but it is my opinion.
Everyone is probably tired of seeing new spell suggestions but, sorry, I can't help myself, I have to throw my hat in the ring... here are some suggestions for aura type spells (maybe Star School?):
"Stupefy" -would be cast on an enemy and would nullify their spell mastery* for a period of 4 rounds. They would still be able to function normally but for the duration of the spell all of their pips would act as normal pips. No power pip bonus, so all spells would use pips at face value as if they were casting an off-school spell. This spell would best be used when it's obvious your enemy is gearing up for a big hit. *This would include bosses that have multiple masteries and (in PvP for instance) the effects of Mastery Amulets.
"Mundane" -would be cast on an enemy and during the 4 round duration of the spell all of the pips they acquire will be normal pips. This spell would be best used after the enemy has hit and has very few pips showing.
In either case, casting their own aura (Amplify, Vengeance etc.) would cancel the effects of these spells.