The 4 dungeons, they're way to hard, and way to much fun
But, why not make a new generation of them? Because I have an idea:
Players who are level 70 or above are summoned to wysteria to speak to dolly salvador. She tells the wizards that belladonna's daughter julienna is missing. Belladonna lived on a spiral island off of wysteria, a cold beach with a few houses called Yilmanit. Belladonna had a painting of a flower in her house that was painted by dolly. Wizards must travel to Yilamnit to rescue julienna and solve the mystery of why the painting is so important.
Underdungeon 1: Fallingwave Manor Belladonna Crisp's mansion is large. Really large. Inside, players find a young woman saying that she came to speak to julienna, but found her missing. Further in the manor are people in strange protective suits. They're faught off. Finally, they find someone leading the people in suits. They're faught off, and juilenna is found in a hidden room in the manor. She passes out right after saying: They have the flower, they will take the cove...
Underdungeon 2: Windy Cove Wizards head down to the cove to find someone on the beach saying: They found the flower, and they have juilenna, if you don't stop them the sea will win! The beach has many people guarding, and one recaptures julienna! You continue fighting your way down the beach, to find out that the painting help information on how to find a flower, that if mixed into a potion, it could be fed to julienna and create a huge storm that would destroy the quiet sea town.The wizards find out that the leader of the operation is inside of a base that is hidden inside of a giant hollow boulder on the ocean!
Underdungeon 3: Yilmanit rock The players race to the rock, and the storm begins. Waves crash and lightning howls. Players fight on top of the rock, then enter the base. They make their way to the center of Yilamanit rock by fighting off the scintests, then defeat the operation leader(Donavan Stormblood) and resce julienna.
Do you like it? Post your ideas for 4 dungeons type areas here on this thread. Thx for reading, Quinn ghostshard, level 82
Re: New 4 dungeons (Fallingwave manor, Windy cove...)
We really don't need more dungeons right now. We already have dungeons for levels 25, 30, 40, 50 if you count Briskbreeze Tower and the Spiral Geographic Warehouse, 60, 70, 90 and 100