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new magic schools ideas

AuthorMessage
Survivor
Nov 13, 2010
15
I now there are currently 11 schools of magic, and shadow. but I had an idea for three new schools. planet, comet, and void. planet magic focuses on controlling the uncontrollable, you can use the eclipse spell to undo a polymorph, you can use a reflective shield to make the incoming spell turn around and hit the caster, things like that. the comet school focuses on delays, time, and orbits. an example of an orbit is a triangle shaped object that looks kind of like a over time effect tick thing. if you are damaged with an orbit, it will heal the caster at usually the same amount, but also at double, triple, half, or a fraction of the damage. the caster has an identical shaped thing at his feet, only it glows, these last five rounds. delays work like this, you can stun/freeze a shield of an opponent to make it fail to work the first time it is hit, you can delay your own personal shield for the same effect, only the second time it is double the defense. you can also cast delays on spells, traps etc. time spells give you a limited amount of time before you are healed, damaged etc. void spells focus on backlash, magnets, and confusion. magnets make all or certain effects go to a certain player. you can assign backlash like on shadow magic to players too. confusion spells mix things up, make them invisible, change the amount, or change the use. a wormhole spells changes the order of your friends in the middle of a round. you can put a haze spell on an enemy to make all traps, shields etc. invisible for everyone. and you can change a shield into a charm with changing the use. void school colors are indigo and dark violet and the symbol is a triple swirl with a swirl in the middle. planet school is teal and pale grey and the symbol looks like Saturn. comet school colors are pink and periwinkle and looks like a double lined curved teardrop with a seven pointed star in the biggest part. these schools are taught in the new but previously mentioned lands of Candyland, a place based on India inhabited by cats, land of the sky squids, and weir wood, the origin of life magic. these lands are threatened by the queen of doom Atravoc( name play on havoc Latin words atra, doom dark, and void as vacuum) she is Lydia Greyrose's other evil sister. Atravoc is skilled in shadow, , void, comet, planet, and has 100,000 health the final time you beat her at level 125

thanks! please reply