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New option to fix "did not collect" and more

AuthorMessage
Armiger
Jan 11, 2012
2497
An easy way to help with "did not collect" quests and also to make the game a bit more challenging, would be to have an option, off by default, that brings in an extra enemy if we use a minion for mobs. I have found that the more monsters I face, the quicker I get my "collection quests" done. Also, for those who say a world is too easy, this ramps up the difficulty a little bit and makes it more of a challenge.

Thoughts?

Survivor
Mar 13, 2013
17