i think that no school should have a new spell besides moon
Really Michael? How About This: Astral Trio: Pip Cost:14 3 Pip 1,000,, Animation: Shift Aztang, Shift Blackwater, Shift Chaney School:,, Level: 100+ Learned By: Croaky Castle Darkmoor Always hits Gives: All Friends: A Blade Of Their School, and A 20% Shield. Gives: All Opponents A Dispell Of Their School A 100% trap
And Finally Spell Name: Grand Finally School: Pip Cost: 10 5 Pip Level: 100+ Accuracy: 90% Damage: 5,000 + 10,100, or 1000+ 100, 1000, or 10,000 Animation: A Shadow Sweeps Over Opponent(s) Then Does Spirit Damage and Elemental Damage
school wormguts 10 pips 3 shadow pips 80% accuracy
-90% weakness to all -35% accuracy weakness to all -50% healing weakness to all adds over 3 round dot dealing altogether 300 damage to one enemy adds over 3 round dot heal to self only healing 300 -100% accuracy weakness to self 50 damage to self 20 damage to friends 100 to enemies over time replaces minions with minions of adds polymorph into wormguts adds cloak to next positive shield or blade adds aura enhancing by -50% damage +50% defence or +50% damage -50% defence
When attacked, intercept +20% incoming damage to next hit and +100damage to caster of attack for each pip of first attack(power pips count as one pip).
School Reveal 2 shadow pips 100% accuracy
Uncloaks all cloaked positive clubs and/or wards on all opponents and/or all cloaked negative wards and/or all negative clubs on all friends.
Here is a list of spells I would like to see: Life: Lifebat as an actual learn spell Sprite swarm as an actual learned spell Karma: 4 pip spell (obtained at level 28) Base damage 400 - 600 to all enemies, mass infection to enemies with brilliant light to all players
Myth Entice:4 pip spell ( obtained at level 28)Hypnotize one enemy for 1 round like beguile but take base healing like satyr to the caster
death: Mass Beguile 7 pip spell ( level 68)
Balance Change donate power from a 3 pip spells to a 2 pip spell and give 2 pips (thats only fair)
Storm: Make Stormhound an actual learned spell
Ice: Castle: 6 pip spell ( obtained at level 58) Cast a shield on all players like legion but 70 resist
Fire: Kindel 3 pip spell( obtained at level 18) all enemies get -25 accuracy like smoke screen, but all players get plus 10 accuracy