Hello everyone. I was just thinking of some updates Wizard101 should add to the game after the Khrysalis Part Two update.
Being able to watch Pet Races (Like in PvP)
Change the direction of the tunnel to Pet Pavilion to down instead of up.
Advanced Mounts (I'll explain this in a reply to this topic)
A second set of Mark and Recall buttons
A potion vendor in every world by the Mini Game Sigil
More Mini Games for Silver Chests
Re-designed character ears so we don't look like elf's
Larger Commons with a larger pond
Have portals to different streets in the pond (I mean, other worlds have teleporters and such [Like Marlybone], when they don't use magic, and a world filled with magic has nothing?)
Updated 3D Spiral map in Gamma's Tower
A unique Spiral Door for 2nd arc worlds OR have ALL Spiral Doors the same
Aquila, Marleybone, Mooshu, Khrysalis, and Wysteria World Furniture Sets
A separate music for the World Tree (Wizard City's Spiral Chamber)
Four new utility spells for each school given by the School Trees (I'll explain this in a reply to this topic)
Have a carpet and symbol in the Death School Tower like the other school's tower.
Have a new Tapestry Shop in the Shopping District that sells Teleport Tapestries. (You must have completed or have a mainline quest in a world to buy a Teleport Tapestry that leads to a place in that world)
More names for Deck Renaming (ex: Farming, Helping)
New Pet Beds housing items that your currently equipped pet goes into when your at your house or you can put any of your pets in it.
Rename the Ice School's Shield from Snow Shield to Ice Shield
Have a seen that shows you traveling on the raft from The Zocalo to Zultun Dock
That's all I got. Thanks for reading. Feel free to leave any comments! -Nick level 95 "Death can rock your world"
So, I know what your thinking "This is unfair for the people that can't afford mounts!" Well, how many wizards in Marleybone+ have you seen with no mounts? Anyway, Advanced Mounts is a way to bond with the animal (or carpet, cloud, wings, ect.) that's been carrying you all around the Spiral. There will be a new zone in Wizard City called "Mr. Zilly's Mount Zoo". You can get to Mr. Zilly's Mount Zoo through Fire Cat Ally. Mr. Zilly's Mount Zoo has a store where you can buy all kinds of mounts (like mounts from other worlds that have been mentioned but not made). You can also name your mount, and train it. You could get talents like: "Super Speed", which adds 5-10% more speed to your mount, "Happy Mount" Which gives you 5-15 more health, "Guardian Mount" Which gives you 3-6 Resist, or "Charging Mount" Which gives you 5-10 pierce. You can only level up your pet TWO times, which means you can only get two of the four basic talents. You can try to get the other talents though Hatching your mount. If you Hatch a mount, you can level it up THREE times. You still only get two of the basic talents, and you can get a talent from another set of talents. They are: "Bright Mount" Which adds 15 Critical. "Deflecting Mount" Which adds 10 Critical Block, or "Mirror Mount" Which adds 20% Stun Resist. It will cost 650 Crowns to hatch a mount.
We all love Utility Spells, they are something other than damage. Well, with this update comes Four different Utility Spells for each school! The Utility Spells will help wizards of all levels. Here are the spells (let me know if there should be any changes to them!):
Level 23 Utility Spells:
Flame Blade: +25% to next Fire DoT Castle Shield: -45% to next incoming attack to all friends Thunder Blade: +20% to next Storm spell Equal Blade: +30% to next Balancespell Doom Blade: +30% to next Steal spell Golden Shield: Convert 2/3 incoming damage to health Fake Blade: +25% to next Myth spell
Level 50 Utility Spells
Extreme Heat: +1 tick to any Fire DoT Cold Winds: -25% to next outgoing spell to all enemies Lightning Strike: 2,000 damage to all enemies or 3,000 damage to all friends Less Than or Equal To: Have the same pips as your opponent or take away all pips Shattered Grave: Change next Steal from convert half to health to convert all to health Reflective Mirror: Take 20% damage, enemy caster takes 80% Imaginary Wall: -100% incoming AND outgoing damage for 3 rounds
Level 74 Utility Spells:
Blinding Light: +200 damage and +10 accuracy Bright Critical: +100 Critical Rating Black Hole: -67% to incoming healing for 4 rounds (This spell is casted on an enemy) (These Utility Spells are given by Ashley, the Fire Tree in Dragonspyre)
Level 95 Utility Spells:
, , and Elemental Power Up: +50% to next two outgoing Elemental spells Opened Gates: You can see what is in your enemies deck and what they are casting ,, and Spiritual Power Up: +50% to next two outgoing Spirit spells (These Utility SPells are given by Bartleby)