not very recently but i have seen many threads about when we get to rank 15. the common suggestion is tri pips but that would be a little overpowered. so after we beat morganthe at the end of khrysalis we should get the pip limit increased from 7 to 10 (will cover rank 20 i think that's enough for while) some of you may complain it will take too long to cast new spells. well recently i have seen a person with 110 power pip % so i think Kingsisle should keep increasing power pip % on gear and for example the 110% power pip chance guy he would still always get at least one power pip however there would be a 10% chance he got 2 powers instead of 1. think this solves the problem? (which has not even occured yet. we're over worrying freaks lol.
I like this in theory, but ... poor, poor Storm (and Fire too). It'd be like every other school gets to go 2 turns for every one Storm turn, which is often a white pip anyway. Unless I misunderstand?
I like this in theory, but ... poor, poor Storm (and Fire too). It'd be like every other school gets to go 2 turns for every one Storm turn, which is often a white pip anyway. Unless I misunderstand?
sorry does storm get less power pip percentage? (lol realized this a fail 150% would be almost as equivilent as tri pip and 200 percent would be more op then them)