Spell Name: Power Up School: Balance Pip Cost: 2 Effect: All normal pips become power pips to all friends.
Spell Name: Power Down School: Balance Pip Cost:2 Effect: All power pips become normal pips to all enemies.
Spell name: Double Charms School: Balance Pip cost: 4 Effect: Doubles all positive charms to all friends or doubles all negative charms to all enemies.(You can choose)
Spell name: Double Wards School: Balance Pip Cost:4 Effect: Doubles all positive wards to all friends or doubles all negative wards to all enemies (You can choose)
Does anybody else think these are good ideas? What are some of your new spell ideas?