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New Spell Ideas

AuthorMessage
Delver
Oct 23, 2011
228
Here are spells that i came up with:

Spell Name: Power Up
School: Balance
Pip Cost: 2
Effect: All normal pips become power pips to all friends.

Spell Name: Power Down
School: Balance
Pip Cost:2
Effect: All power pips become normal pips to all enemies.

Spell name: Double Charms
School: Balance
Pip cost: 4
Effect: Doubles all positive charms to all friends or doubles all negative charms to all enemies.(You can choose)

Spell name: Double Wards
School: Balance
Pip Cost:4
Effect: Doubles all positive wards to all friends or doubles all negative wards to all enemies (You can choose)

Does anybody else think these are good ideas? What are some of your new spell ideas?

Survivor
Sep 11, 2011
13
cool ideas but i think power up a power down should cost 6 pips instead of 2.