I have an idea for an attack all wand that isn't overpowered, but is fair. It came from someone else's idea that was a bit overpowered, but could be improved. Here's the idea
This wand spell will be a cheap amount of pips, and an amount of damage that is a bit less than the normal amount of wand spell for that level. The amount of damage AND pips are based off of levels.
Damage amounts Level 1 damage-25 damage to all Level 5 damage-35 damage to all Level 10 damage-45 damage to all Level 15 damage-55 damage to all Level 20 damage-60 damage to all Level 25 damage-65 damage to all Level 30 damage-70 damage to all Level 35 damage-75 damage to all Level 40 damage-80 damage to all Level 45 damage-85 damage to all Level 50 damage-90 damage to all Basically add 5 damage every 5 levels after that. Tell me if any higher levels are getting too much or too little damage, because I don't feel like doing much math right now
There are also advanced versions of each staff (Yes, I'm making it a staff). If you get two of the original staffs that are in one school, such as two ice ones or two death ones, or the sort, and craft them together, you get the advanced version of it. The advanced version of it does whatever stands out in its school. Life will heal instead of damage, myth will split its damage into two, one tiny and the other the bulk of damage, death will steal health, storm will simply do more damage, fire will have an over time one, ice will put tower shields on your team instead of damaging, and balance will out a balance blade on everyone after attacking. There are no crafting rank restrictions for crafting the advanced staffs.
Now for what the staff looks like. - A wooden staff with what looks like a plant growing on top of it - A wooden staff with an orb of dark magic at the top of it - A wooden staff with a ball of water floating above it - A wooden staff with a large stone on top of it - A wooden staff with an ember going ablaze on top of it - A wooden staff with a shard of ice floating on top of it - A wooden staff with a mini supernova (I forgot the spell name) on top of it
The spell animation much? - You know that exploding tree from the centaur spell? Mini versions - An orb of dark magic glowing around the enemies - Small lightning bolts - Mini earthquakes going from the middle - Enemies being set on fire - Mini frostbite spells - Mini supernova spell
Now for what my staff would be
It would be a level 50+ staff for life, costing 3 pips and dealing 90 damage to all. The advanced version would heal 90 health to all.
Also Levels 1-15 get no extra pips at start of battle Levels 20-40 get an extra pip at start of battle Levels 45+ get an extra power pip at start if battle
If you don't like it, at least give me an A for effort. This was hard to work on .