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Utility Shadow Spells Idea (School specific)

AuthorMessage
Explorer
Jun 19, 2011
90
Having to rewrite this... Might've missed some stuff.

These spells would promote teamwork. They are all 0pip 1shadowpip 100% accuracy. "all allies" includes yourself. I have multiple ideas for some schools.

Balance: ???: +40% damage on your allies' next move. (New mechanic!) [Ex: You are 3rd in a group of four. The fourth player gets the boost this turn and the rest get it next. This does not affect may casts or DoTs already cast.]

Fire: Smoke Storm: -70% accuracy charm to all enemies.

Ice: Towering Shields: -60% tower shields to all allies.

Ice2: Towering Defender: Absorb 50% of all damage dealt to all allies next turn. (New mechanic!) (Your resists, critical block and shields etc. would not be taken into account for this. Let's say your ally would normally take 1000 damage without this spell, after all blades traps shields resist everything, 500 of that is diverted to you and you take 500 damage.

Storm: Mass Cleanse: Remove 3 negative charms from all allies.

Death: Black Plague: -55% charm to all enemies.

Myth: Remove 3 random shields from all enemies. (Let's say an opponent has 2 dream shields. There is a 50/50 chance of removing both life/myth shields.)

Life: Bonus!: Give 700 max health to all allies this battle. -This does not heal 700 health too, so a 5000/5000 would turn into 5000/5700. Primordial, boosts, critical, etc. do not work on this.

Life2: Equality: All health and max health is shared between allies. So with a 2000/4000 and a 6000/7000, you both become 4000/5500.

Please critique these ideas, and add your own. What would you call these spells? How would you change them? What do you think it should be animated like? (Especially the balance and life ones.)

This might not be easy to implement with 2 new mechanics, and the random aspect of the myth spell, but I believe that it would be well worth it just like the implementation of shadow magic.

Survivor
Dec 20, 2010
19
They are some good ideas, But most likely they would be a enchant.

Dylan LegendSmith, Prodigious Necromancer