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The Dorms
Ideas for spells
Author
Message
Herald of Darkness
Rank:
Defender
Joined:
May 05, 2010
Posts:
101
Ideas for spells
With the upcoming finale of Morganthe, and besides the empowering shadow spells plus the Artorius spells, there should be more utility spells.
School
Mass Cleanse Charm - 2 pips
Removes all negative charms
Alternating Current - 1 pip
25, 50, or 75%
attack charm
(Blades can stack)
School
Frost - 3 pips
Target cannot earn pips for 2 rounds
(Not including pip giving spells)
Snow fortress - X (1-7 pips)
+5% Tower shield to all friends per pip
School
Smog field 3 pips
-20% accuracy to all spells
Bonfire 5 pips
Remove 2 charms and +5%
Damage per charm target has.
School
Energy Drain 6 pips
Remove all pips from the enemy
Quantum prism 1 pip
Convert any spell into a school the target is weak against.
(Will not work in PvP)
School
Greed 0 pips
+15% drain (Charm, works on drains only)
Decay 5 pips
Remove a heal over time to all enemies and -20% heal
School
Spiral Shift 5 pips
Trade all Charms and Wards with yours.
Spiral Deficit 4 pips
Remove all positive wards and blades from enemy.
School
Enlightenment 5 pips
+2 ticks on a healing over-time
Gaea's Armor 7+ pips
Absorb all attacks for 2 rounds
(Will use 7 pips or all if above 7 pips, and will not absorb drains)
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