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All Types of Magic!

AuthorMessage
Defender
Nov 12, 2013
110
So I got bored, again, so I went onto google and did some research regarding all the types of magic. So now I am going to reveal the discoveries I have made, based on greek prefixes. Hope you enjoy!

Pyromancy: well obviously this made the list, based on fire, wizards learn incantations to call forth flames of destruction that burn everything in sight or light the way.

Geomancy: this branch of magic pertains to the earth, as it allows control over the rocks and minerals which can be shaped as needed.

Hydromancy: this style of magic pertains to the adaptiveness of water. Wizards learn how to adjust to the flow of battle and request the assistance of the denizens of the deep.

Aeromancy: It grants the power of the winds, a gentle breeze can become a raging tornado in an instant. Flight is also a positive to this school.

Electromancy: electromancers study the sudden nature of lighting as it appears abruptly and then vanishes as fast as it came.

Lecanomancy: sound magic studies the vibrations that travel through the air. They can use sound waves to create loud, deafening explosions, and even destroy a person's hearing.

Luminomancy: the study of light magic centers on enchantments that can boost damage as well as heal others, but they can also call forth holy beasts of legend to aid in battle. They can blind foes as well.

Naturomancy: nature is beautiful, but beauty can sometimes be deadly. These wizards learn to commune with the creatures that share our world and can summon them in dire times.

Necromancy: a classic type of magic, it deals with the reanimation of previously dead organisms and can also steal the life force of other living things. Advanced necromancers can even give life to inanimate objects.

Cryomancy: ice magic focuses on freezing the opponent and immobilizing them. Endurance is a strong point for these wizards.

Chemomancy: wizards that choose this category of magic find themselves being educating in the anatomy of the body, as they can concoct substances than can rejuvenate their friends or significantly annihilate their enemies.

Chronomancy: one of the more advanced forms of magic. Chronomancers can jump back and forth through time, changing small details to make a big impact.

Note: This is just for fun

Defender
Nov 12, 2013
110
These are the types match-ups:

Pyromancy
> Cryomancy/Naturomancy


Hydromancy > Geomancy/Pyromancy

Geomancy > Pyromany/Electromancy

Aeromancy > Geomancy
Naturomancy > Geomancy/Hydromancy
Cryomancy > Chronomancy/Pyromancy/Naturomancy/Hydromancy
Electromancy > Hydromancy
Chemomancy > Naturomancy
Luminomancy > Necromancy
Necromancy > Luminomancy/Naturomancy
Lecanomancy > Geomancy/Cryomancy
Chronomancy > N/A

Explorer
Nov 30, 2012
53
Some of them look like they would make interesting schools. Earth is kinda like Myth, but if they rearanged a few things, they could make Myth more mythological and minion-based, and Earth would deb the ones who remove wards and stuff. Time and Sound would be cool. Time could like control the flow of battles (maybe they could like reverse who goes first, skip ahead a few rounds to gain more pips or even undo a spell maybe?). Not sure what sound would do. Also the chemo one about controlling anatomy and chemicals is kind of cool. They're school could be a twist on wizards, and they could be Alchemists, meaning most of their spells are actually like potions, as opposed to monsters (like Weak Potion, Flaming Potion, Healing Potion, Corruption Potion...)

Would be interesting