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Invasions

AuthorMessage
Defender
Sep 15, 2008
136
How about we have invasions in safe areas

Consist of 5 Random Mobs but tons of them and to finish it off World bosses have 5x more health

Lady Blackhope, 1,125HP
Ivan Soulsinger, 20,000HP
Malistare, 50,000HP
Krokopatra, 6,000HP
Giant Homunculus, 18,000HP

There are badges

Wizard City Enforcer (Defeat 75 Monsters in WC Invasions)
Wizard City Master Enforcer (Defear 200 Monsters in WC Invasions)
Krokotopia Enforcer and so on same rq. but different world
And
Enforcer (50 monsters in invasions)
Law Enforcer (100 monsters in invasions)
King Enforcer (200 monsters in invasions)
Justice Law Enforcer (500 monsters in invasions)
Supreme Enforcer (1000 monsters in invasions)
Supreme Justice Enforcer (2500 monsters in invasions)

Each time you defeat an enemy in a invasion you get an invasion point you can redeem them for items and skills


1 Crowns - 10 Points
10 Crowns - 95 Points
100 Crowns - 900 Points
1000 Crowns - 8750 Points
2500 Crowns - 22500 Points
5000 Crowns - 45000 Points
10000 Crowns - 87000 Points
100 Gold - 5 Points
1000 Gold - 175 Points
3000 Gold - 500 Points
10000 Gold - 1600 Points
99999 Gold - 15000 Points
Angel's Wings - 1000 Points (Gives +3 to speed)
Devil's Wings - 1000 Points (Gives +10 Damage and -3 Accuracy to everything)

You Redeem stuff from Sir Reganld Baxby

Only 3 Realms would have invasions with these names (i made up some)

Baxby
Golem
Seraph

-Mark Thundersword
Level 50, Grandmaster Diviner

Survivor
Jun 22, 2008
38
1. What exactly are invasions?

2. The HP would make it WAY to hard

3. I still don't get what invasions are.

Survivor
Feb 13, 2009
16
I read where some other people wanted to do this too, but if you mean places like the Comms I dont think it would work out to well. First of all it could get in the way of other peoples quests. Secondly, if you were in a battle and die, where would you go? The only safe place is crawling with monsers so you wouldnt be able to recover.

Defender
Oct 03, 2008
174
Its a nice idea but i think it would put some serious stress on the realms, making only a very limited number of people actually able to enjoy it.

Valkoor Crow
Grandmaster Necromancer

Survivor
Aug 29, 2008
41
it's a great idea.
1. if you die, you go to ravenwood, not commons
2. lower hp, that much would take like 10 wizards, not 4
3. in krokotopia, you go to spiral chamber
4. marleybone, spiral chamber
5. mooshu, spiral chamber
note: in every world except wizard city if you die you go back to spiral chamber
6. nice badges and yea, having it on only certain realms would be good because then people could CHOOSE to go there and do quests and have to deal with the monsters running everywhere.
7. you start off in a random world that's NOT an invasion world
note 2: invasions are like a TON of monsters coming at you at one time. some games have that as a setting, like you are alone and you have to kill all monsters to win level.
i think that matches up with all problems.

Adrian Deathsword 49
necromancer
wraith pet

Survivor
Dec 24, 2008
33
Well man, I gotta say nice idea ( and badges) however,the health is WAY extreme. 50,000 health? I mean my level 50 friend said that malistare is already hard enough. Other than that though, nice idea.

Fred Angleblade, level 47 life
The force will be with you. Always.

Survivor
Dec 26, 2008
19
driftblim275 wrote:
How about we have invasions in safe areas

Consist of 5 Random Mobs but tons of them and to finish it off World bosses have 5x more health

Lady Blackhope, 1,125HP
Ivan Soulsinger, 20,000HP
Malistare, 50,000HP
Krokopatra, 6,000HP
Giant Homunculus, 18,000HP

There are badges

Wizard City Enforcer (Defeat 75 Monsters in WC Invasions)
Wizard City Master Enforcer (Defear 200 Monsters in WC Invasions)
Krokotopia Enforcer and so on same rq. but different world
And
Enforcer (50 monsters in invasions)
Law Enforcer (100 monsters in invasions)
King Enforcer (200 monsters in invasions)
Justice Law Enforcer (500 monsters in invasions)
Supreme Enforcer (1000 monsters in invasions)
Supreme Justice Enforcer (2500 monsters in invasions)

Each time you defeat an enemy in a invasion you get an invasion point you can redeem them for items and skills


1 Crowns - 10 Points
10 Crowns - 95 Points
100 Crowns - 900 Points
1000 Crowns - 8750 Points
2500 Crowns - 22500 Points
5000 Crowns - 45000 Points
10000 Crowns - 87000 Points
100 Gold - 5 Points
1000 Gold - 175 Points
3000 Gold - 500 Points
10000 Gold - 1600 Points
99999 Gold - 15000 Points
Angel's Wings - 1000 Points (Gives +3 to speed)
Devil's Wings - 1000 Points (Gives +10 Damage and -3 Accuracy to everything)

You Redeem stuff from Sir Reganld Baxby

Only 3 Realms would have invasions with these names (i made up some)

Baxby
Golem
Seraph

-Mark Thundersword
Level 50, Grandmaster Diviner


There is NO SPEED the triangle (or what i like to call it the triforce) is randomly chosen, so angel wings are kinda useless, unless you change it. otherwise, a great idea.

Survivor
Apr 25, 2009
7
The Invasion is a great idea! For the "Commons" of each world the lower leveled players can work together. :D :-) :) The problem is what type of opponent are they going to be? It would really help in my "Quest" for the fire dragon in levels. Plus you should be able to earn crowns
Health though is WAY TOO HIGH!

~Cass SummerFriend~

I'm male ok?

Defender
Oct 14, 2009
126
That would be awesome! The only part I disagree with is boosting the health on bosses in invasions.

By the way, I know EXACTLY where you got this idea.

Explorer
Dec 13, 2008
91
SnookumsMcSnook wrote:
That would be awesome! The only part I disagree with is boosting the health on bosses in invasions.

By the way, I know EXACTLY where you got this idea.

*Cough* Disney game that will not be specified*Cough* It starts with a "T"*Cough*

Champion
Jan 27, 2009
489
I believe that in beta that was Baxbys (spelled wrong?) job, he gave you quests to clear the safe areas from invading monsters.

Defender
Apr 02, 2009
104
First of all, I love the idea, but how about there being a warning that you are about to go into an invaision zone, and being safe on sidewalks like on a monster infested street.

And second, someone said there is no speed right? Well they are way wrong.
Mounts increase your RUN SPEED by 40 percent, and some gear increases your RUN SPEED by a couple percent. Just saying there is such thing as RUN SPEED on Wizard 101. As said in it's name, it inreases how fast you travel.

Dylan ShadowTalon Lvl 46 Diviner

Survivor
Oct 17, 2009
5
Invasions semm like a great idea. But I think it should be a level 50 quest that when you accept it, you get ported to the comms and it would be more like a dungeon.

Survivor
Feb 16, 2009
21
I think that's an EXTREMELY SWEET idea. But how bout I change it up a little? There could be war grounds that resemble the worlds like the PvP arenas. It wouldn't be anywhere where people battle or other areas like Commons. It would be exactly like a PvP arena but even BIGGER. You would have to wait like PvP matches for about 30 wizards to join the invation. And depending on their lvl, there would be an army of minions. Like draconians for instance. We would line up in one end of the field and the minions would line up on the other ready for battle. The timer would count down from 10 and then everyone runs towards each other. Wizads and minions collide and start battle circles. When one wizard finishes one battle they would join another wizards battle until all the minions get defeted. After they are all defeted we get those points which you redeem items with. Like PvP. You can have those titles too!