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OK Seriously KI it's time for NEW Gear

AuthorMessage
Survivor
Jan 16, 2012
1
Post all of your level 80+ Dungeon dropped gear ideas right here! It's TIME for new Water Works gear!!! I mean it was OK when KI didn't update the gear in Zafaria because they gave us mega snacks and some pretty good craftable items but now that the level cap is 80 it's a necessary update! Does KI really expect all the Archmage (LVL 80 Wizards) to just float around the spiral awaiting for a new world?!?! AND then complete the next world (which should raise level cap to 90) with their 2 year old level 60 gear!!!! That gear came out after Celestia People!!! We haven't seen much gear improvement since the addition of critical and block way back at level 50!!! We need new stuff with new things like Stun Resist, Armor piercing, and maybe even something new!!
Come on KI how many times do I have to say it!! Give us the new gear and make it drop able not crowns!!!!!! NO CROWNS who wants to spend real money to be good at the game they already pay 10$ a month for!!!

Explorer
Dec 28, 2010
58
This is the gar I've come up with first storm's gear

Titanium bolt cap

damage 25
pips 15
accuracy 12
block 51
critical 168
incoming health 6%
outgoing 4%

robe

Titanium bolt vest

damage 26
pips 8
accuracy 10
block 80
critical 81
incoming health 2%
outgoing 4%

Titanium bolt shoes

damage 23
pips 6
accuracy 5
block 27
critical 58
incoming health 4%
outgoing 2%

for fire

Sizzling torch helm
damage 18
pips 16%
accuracy 8
block 63
critical 138
incoming health 6%
outgoing 4%

sizzling torch plate
damage 15
pips 10
accuracy 6
block 86
critical 69
incoming health 7%
outgoing 3%

sizzling torch palets
damage 18
pips 8
accuracy 2
block 32
critical 42
incoming health 3%
outgoing 2%

for ice gear

northern glacier helm

damage 9
pips 12
accuracy 8
block 52
critical 114
incoming health 9%
outgoing 5%

northern glacier plate

damage 11
pips 15
accuracy 3
block 67
critical 32
incoming health 7%
outgoing 4%

Northern glacier slippers

damage 7
pips 8
accuracy 5
block 98
critical 28
incoming health 5%
outgoing 3%

hats it i only did the elemental's tell me if you like or want to add changes