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new spells for wizard101

AuthorMessage
Explorer
Apr 17, 2011
80
hey wizards lets think of new spells to add to wizard101 i already thought of a few
fire:devil does 1100 damage and +40%to next spell for three rounds
storm:electric eel 1200-1300 damage and removes all positive charms
ice:yeti does 900-1000 damage
death:grim reaper 1000 damage and heals half to self
life:pegesus heals 1500 and +40%to next life spell to all friends
myth:father time 750 to all enemies and stuns for 2 rounds
balance:sphinx 900 damage and -35% to next spell
and now the astral schools
star:deflection -40% to next spells (for 4 rounds)
moon:polymorph into a fire goblin polymorph into a fire goblin for 6 rounds
sun:unbeatable +40% percent peirce and accuracy and + 175 to next spell
so how do you like my spells and write down any spells you have in mind see you later wizards!
legendary myth wizard adam battleblade
p.s. all these spells are for level 78+ and cost 10 pips but the astral spells cost 0 pips and are level 60+ only

Survivor
Feb 06, 2010
3
Sphinx: well similar to power nova.How about -60% to next spell at enemy. and 900 damage. 8/10

Fire Goblin: I dont really like this one it;s attack is a little weak. efreet is stronger and imo has a better effect, and the name is a little lame. Try changing the attack to 1100. 4/10

Electric eel: Needs to do more damage, storm is known for doing a lot of damage. Right now it does less than leviathan. Change the attack to 1300 and have a different effect because storm lord already stuns. 5/10

Yeti:Like the name. But it is weaker than woolly mammoth.How about an attack all spell. 6/10

Grim Reaper: Kats Monster is stronger than this with the same effect. Make it stronger. 3/10

Pegasus:Should probably heal more 5/10

Father Time:I like this one in every way 10/10 would be nice in pvp

Deflection:Like this one, A little overpowered. How about -40%. 9/10

Moon: I am not too much into polymorphing but this sounds good

Sun:Unbeatable. I like it would be useful in pvp. 10/10

Overall I like your ideas but most of your attack spells lack the physical power expected from a 10 pip spell

Explorer
Apr 17, 2011
80
scott21900 wrote:
Sphinx: well similar to power nova.How about -60% to next spell at enemy. and 900 damage. 8/10

Fire Goblin: I dont really like this one it;s attack is a little weak. efreet is stronger and imo has a better effect, and the name is a little lame. Try changing the attack to 1100. 4/10

Electric eel: Needs to do more damage, storm is known for doing a lot of damage. Right now it does less than leviathan. Change the attack to 1300 and have a different effect because storm lord already stuns. 5/10

Yeti:Like the name. But it is weaker than woolly mammoth.How about an attack all spell. 6/10

Grim Reaper: Kats Monster is stronger than this with the same effect. Make it stronger. 3/10

Pegasus:Should probably heal more 5/10

Father Time:I like this one in every way 10/10 would be nice in pvp

Deflection:Like this one, A little overpowered. How about -40%. 9/10

Moon: I am not too much into polymorphing but this sounds good

Sun:Unbeatable. I like it would be useful in pvp. 10/10

Overall I like your ideas but most of your attack spells lack the physical power expected from a 10 pip spell

thanks for your feed back scott21900 i have added more physicle power to my spells and changed some of there names i really liked your ideas thanks!

Mastermind
Oct 15, 2010
315
I don't understand many of these. What do you mean, and what are the ratings for :|

Explorer
Apr 17, 2011
80
vaneairdbe wrote:
I don't understand many of these. What do you mean, and what are the ratings for :|
they are for level 78+ rank 10 but the astral spells are for lvl 60+

Defender
Jan 09, 2009
109
hohoho515 wrote:
hey wizards lets think of new spells to add to wizard101 i already thought of a few
fire:devil does 1100 damage and +40%to next spell for three rounds
storm:electric eel 1200-1300 damage and removes all positive charms
ice:yeti does 900-1000 damage
death:grim reaper 1000 damage and heals half to self
life:pegesus heals 1500 and +40%to next life spell to all friends
myth:father time 750 to all enemies and stuns for 2 rounds
balance:sphinx 900 damage and -35% to next spell
and now the astral schools
star:deflection -40% to next spells (for 4 rounds)
moon:polymorph into a fire goblin polymorph into a fire goblin for 6 rounds
sun:unbeatable +40% percent peirce and accuracy and + 175 to next spell
so how do you like my spells and write down any spells you have in mind see you later wizards!
legendary myth wizard adam battleblade
p.s. all these spells are for level 78+ and cost 10 pips but the astral spells cost 0 pips and are level 60+ only


All that Devil is is Rain of fire with a +40% damage buff on it. Also, does it deal the 1100 damage over three rounds? or add the +40% trap for 4 rounds and after the 3rd round it disappears?

Electric eel: It is fine with the damage and effects.

Yeti: It is only slightly better than Woolly Mammoth, but without the stun.

Grim Reaper: 180 more damage than Dr Von's, and without the -25%, I think it is good.

Pegasus: Is the +40% healing a blade or like sanctuary?

Father Time: Decen damage and effects.

Sphinx: Decent

Moon: What spells/resistances/boosts do you receive as a fire goblin?

Sun: To next spell? is it a blade? or ist it how most sun spells are and you attach it to your spell?

Star: It seems as though it would render Fortify an endangered species.

Mastermind
Dec 11, 2011
333
I love these ideas! But, if I may, add in a few concerns:

Storm: The eel sounds great! Maybe add 100 attack to it? :D

Myth: Very underpowered. Get it up to about 900

Balance: Too close to power nova.

~Eric CrowSpear - Lvl 80 - Diviner