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level 88 spells and world ideas

AuthorMessage
Survivor
Mar 31, 2012
28
I was thinking that the new world would be a world based on ancient Greek world.

Level 88 balance spell.
King Tut. It would do 1100 balance damage to all enemies and stun. It would be a tomb and the coffin of king tut would slowly open and king tut would jump and he would have a staff and point it at the enemy. all blades and traps would be counted. Than he would shoot a beam of light at the target.

Myth.
Hercules. It would do 1250 myth hit to all enemies, stun and remove all positive charms. It would be Hercules fighting Cerberus and he would bring Cerberus down. Than he would look at the targe tall blades and traps would be counted and jump on it.

Life.
Pegasus. 1500 life heal to all allies and absorb shields. It would be a forest clearing and the Pegasus would go on its back legs than bend down and you would heal.

Storm.
Poseidon. 2000 storm hit to one target stun and remove one charm. It would be in the ocean and a rock would rise and a watery figure would be there holding a trident. Than the water would go off him and all traps and blades would be counted. Than he would dip his trident in the water and throw it at the target.

Ice.
1000 Ice hit to all target and stun. 3 ice gods in white cloaks (like the ice angel) they would all raise their arms and a crystal shinning ball of ice would raise. all blade and traps counted, and than it would shoot a beam on blue light at target.

Fire.
Cherufe. 1500 to one target. The Cherufe would be laying in a pool of lava and she would stand up, all blades and traps counted, than he rasies his arms and a wave of lava hits the target.

Death.
Chupacabra. 1150 damage to all targets. it would be a dark forest and red eyes would be seen than it would get bigger and bigger until the Chupacabra was seen. All blades and traps counted, than he jumped on the target and would bite the target.

Please comment and say what your thoughts are. Thanks

Delver
Sep 20, 2009
275
I was thinking that the new world would be a world based on ancient Greek world.

Level 88 balance spell.
King Tut. It would do 1100 balance damage to all enemies and stun. It would be a tomb and the coffin of king tut would slowly open and king tut would jump and he would have a staff and point it at the enemy. all blades and traps would be counted. Than he would shoot a beam of light at the target.


Its okay, but the damage is a little high for Balance and considering this is an AoE spell, and Stunning is an Ice and Myth and Storm effect.

Myth.
Hercules. It would do 1250 myth hit to all enemies, stun and remove all positive charms. It would be Hercules fighting Cerberus and he would bring Cerberus down. Than he would look at the targe tall blades and traps would be counted and jump on it.


The damage is way too high for Myth, and also the spell removes all positive charms which is a huge effect, unbalancing the spell, also the animation makes no sense because how would jumping on Cerberus, deal damage to the enemy?

Life.
Pegasus. 1500 life heal to all allies and absorb shields. It would be a forest clearing and the Pegasus would go on its back legs than bend down and you would heal.


Its pretty good, but how much does the Absorb, well, absorb? And the animation is sorta boring.

Storm.
Poseidon. 2000 storm hit to one target stun and remove one charm. It would be in the ocean and a rock would rise and a watery figure would be there holding a trident. Than the water would go off him and all traps and blades would be counted. Than he would dip his trident in the water and throw it at the target.


Storm already has a Storm Lord, which could be Zeus or Poseidon so that would be a bad idea. Also, the damage is a little high even for Storm.

Ice.
1000 Ice hit to all target and stun. 3 ice gods in white cloaks (like the ice angel) they would all raise their arms and a crystal shinning ball of ice would raise. all blade and traps counted, and than it would shoot a beam on blue light at target.


What's the name of the spell? And the damage is too high for Ice, and the animation makes the spell sound unoriginal.

Fire.
Cherufe. 1500 to one target. The Cherufe would be laying in a pool of lava and she would stand up, all blades and traps counted, than he rasies his arms and a wave of lava hits the target.


Just to tell you, you changed for "her" to "he" and "his." Also, the animation is also sort of boring, and the damage is too high.

Death.
Chupacabra. 1150 damage to all targets. it would be a dark forest and red eyes would be seen than it would get bigger and bigger until the Chupacabra was seen. All blades and traps counted, than he jumped on the target and would bite the target.


The damage is way too high, and I think Death should have an effect on its next spell.

Please comment and say what your thoughts are. Thanks

Defender
Jan 09, 2009
109
I have just afew questions... What the Heckhound is a Cherufe? And why does it just do solid damage? why is it not a DoT spell? That is just regarding Fire! Death/Myth/Ice/Balance: Fire add 400 damage to the previous best (not including Heckhound), Storm adds 970 damage to the previous best (not including insane bolt), so why does the Myth spell only get 100 more damage, Death get 140 more damage, Ice gets 100 more damage, and Balance gets a measley 80 damage? Do you want to over power Storm and leave the other schools in the dust? I realize all of the schools are meant to be different, but that is just waaay to large of a progression margine! I love the spell ideas (still no idea what a cherufe is), but the effects are too unbalanced.

Survivor
Mar 31, 2012
28
you have a good point the damage might be off but that can easily be changed. cherufe is a mythical fire creature, the ice spell would be ice gods and the absourd would be 400 like rebirth gives