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New Pet Talents KI should Implement

AuthorMessage
Armiger
May 10, 2010
2080
Since KI has still not upgraded the Waterworks gear, maybe, they will upgrade our pets and make them more helpful, so that we can pick and choose between the horrific gear that is currently available.

Anyway, here is a list of possible new talents that I would like to see KI create. These will bring a whole new meaning to the Helpful Pet, give Pet enthusiasts a whole new breed to create, create massive revenue for KI.
Very few will find these Overpowering, but I know there will be some out there that will have nothing better to say, than, OP.

Spell-Ward +15% Universal Resistance (Maxed)
Pain-Dealer +12% Universal Damage Boost (Maxed)
Sniper +12% Universal Accuracy Boost (Maxed)
Piercing +10% Universal Armor Piercing (Maxed)
Immunity Stun Immune
Demolitions May Cast Detonate
Charming May Cast Steal Charm
Drifting May Cast Snow Drift
Shielding May Cast Legion Shield
Electrify May Cast Healing Current
Enfeebling May Cast Enfeeble
Shifted May Cast Shift
Shatter Train May Cast Shatter
Medic May Cast Mass Triage
Enlightened May Cast Guiding Light
Helpful May Cast Helping Hands
Bladestormed May Cast BladeStorm
Feinted May Cast Feint
Infectious May Cast Mass Infection

Okay, this is my list of new possible talents that I would like to see KI implement into the game. Please give me your feedback and state if you like/dislike them and why. If you have any ideas of your own talents, please feel free to post them.

Illuminator
Feb 24, 2009
1357
A+ Student
Mar 02, 2010
1643
I'll give my best answer to each of them:
Spell-Ward +15% Universal Resistance (Maxed)
Good, because wizards are now able to reach 45% armor piercing.
Pain-Dealer +12% Universal Damage Boost (Maxed)
That's going to make Storm capable of getting over 100% damage boost, so I don't like this idea.
Sniper +12% Universal Accuracy Boost (Maxed)
Why not name it scope? Sniper is an enchantment spell, so it could be confusing.
Piercing +10% Universal Armor Piercing (Maxed)
Makes wizards have up to 55% armor piercing, so I don't like that one either.
Immunity Stun Immune
Great!
Demolitions May Cast Detonate
Could be suicidal.
Charming May Cast Steal Charm
Good.
Drifting May Cast Snow Drift
Better be one of those may cast talents that hardly happen lol.
Shielding May Cast Legion Shield
Same as above.
Electrify May Cast Healing Current
That's way too suicidal! It'd be better if the pet didn't have that talent...
Enfeebling May Cast Enfeeble
Too good of a talent.
Shifted May Cast Shift
Could be insanely powerful.
Shatter Train May Cast Shatter
Does too much.
Medic May Cast Mass Triage
Single Triage would be fair.
Enlightened May Cast Guiding Light
Good.
Helpful May Cast Helping Hands
Could really mess up pvp for those that have insane healing boost.
Bladestormed May Cast BladeStorm
Great!
Feinted May Cast Feint
I really don't like suicidal talents.
Infectious May Cast Mass Infection
I think this one should be called Contagious and then make a MC Infection and call it Infectious.

You were right, some people would think these are overpowered. Most are good though.

Champion
Feb 03, 2012
406
I love sniper, pain dealer, and the may cast enfeeble and healing currents.

Armiger
May 10, 2010
2080
Ronster55 wrote:
Sorry, but some need better names.
Ex: Enfeebling


Any suggestions as to better names? It's just a talent name, after all, which is in direct relation to the spell the pet may cast.

Not sure how they could be better, but I would like to hear suggestions.

Explorer
May 15, 2009
55
So universal this and that, and a bunch of healing talents. Pft, no thanks. The spiral has to much life, It needs more death.

A+ Student
Mar 02, 2010
1643
darthjt wrote:
Ronster55 wrote:
Sorry, but some need better names.
Ex: Enfeebling


Any suggestions as to better names? It's just a talent name, after all, which is in direct relation to the spell the pet may cast.

Not sure how they could be better, but I would like to hear suggestions.


I think it sounds better then Spritely, so it's fine.