Ok so I have an idea for skills or professions or whatever you want to call them :P... Ok so
Brewing So in brewing players can make potions. They could make potions to restore mana/health. Maybe starting with a 1/5 restore then 2/5 then 3/5 and so on. I guess it could be an expansion of crafting. Maybe players could also make elixirs lasting for 10-15 minutes
Blacksmitting Ok im not sure with this because it falls in the category of crafting. Player could be able to craft wands or swords(not sure if they already can)
Enchanting So in this skill/profession players can enchant pieces of clothing to give more of one stat or add an extra stat. Examples would be +20 mana or +40 health or +2 strength etc. Also players shouldnt be able to stack more than one enchant per clothing...
Sooo these are my ideas. Tell me what you guys think. Thx
When Crafting was introduced, I had visions of being able to work my way up to Master Craftsman and being able to create recipes.
No such luck. The higher you go as a Craftsman/Artisan, you can make some cooler stuff, but you don't get to invent anything.
Being able to do some serious work in order to take an item you already possess and bump a stat on it, even if only one point at a time, would be amazing, but surely would be abused in some way or another. Imagine going into PvP against someone with a 99 Resist All. lol
But your ideas are brilliant. I just don't see how they could make that work in the game, given the way they've designed it.
Ok so I have an idea for skills or professions or whatever you want to call them :P... Ok so
Brewing So in brewing players can make potions. They could make potions to restore mana/health. Maybe starting with a 1/5 restore then 2/5 then 3/5 and so on. I guess it could be an expansion of crafting. Maybe players could also make elixirs lasting for 10-15 minutes
Blacksmitting Ok im not sure with this because it falls in the category of crafting. Player could be able to craft wands or swords(not sure if they already can)
Enchanting So in this skill/profession players can enchant pieces of clothing to give more of one stat or add an extra stat. Examples would be +20 mana or +40 health or +2 strength etc. Also players shouldnt be able to stack more than one enchant per clothing...
Sooo these are my ideas. Tell me what you guys think. Thx
Ok, um yea I like this idea, except for blacksmith. Thats crafting, yes we can craft wands and swords. I like the other 2, and I had an idea sort of similar to this, lol. Anyway, nice idea!