Damage:650 Life swap. pips:7 Type:Death Description:First you see a full moon. Then it zooms down into the exit of the forest. Then the werewolf comes stomping out! The werewolf howls at the enemy and then bites the enemy.
Sorry, this is a bit too underpowered. Katzenstein does more, and we won't be getting any 7 pip spells again. At this point, maybe 775 drain to all enemies at 10 pips would work.
I wonder why everyone thinks Werewolf should be Death type. It is not related to the undead. I was thinking along the lines of the rank 10 myth spell. The werewolf is a myth, after all. I think that orthrus should have been Death type. Werewolf could have been rank 7.
Damage:650 Life swap. pips:7 Type:Death Description:First you see a full moon. Then it zooms down into the exit of the forest. Then the werewolf comes stomping out! The werewolf howls at the enemy and then bites the enemy.
I had my own idea for a Werewolf spell. Werewolf: 600+600 myth damage and -60% damage charm. It shows a little peasant farmer boy plowing a field of crops late at night. He looks up into the sky and the clouds move revealing a full moon. The camera zooms into his eye and his eye goes from a normal blue human eye to a blood red Wolf eye. The camera looks at different parts of his body. His fingers grow claws, his arms and legs start to grow fur and become larger and more muscular, his body grow and grows and becomes more Wolf like till his clothes completely shred off and he is a full Werewolf. He stares the enemy right in the eyes then the blades and charms activate if any are present. He charges over to the enemy and slashes him with his left claws and does the first 600 damage and then slashes him with his right claws doing the other 600 damage. Then after doing the damage he howls loudly into the night and vanishes then the weakness charm appears. Sound good?