for storm the spell is called shocking T-Rex it does 1050 storm damage to all enemys and -10% damage needs 10 pips, for fire the spell is called balazing T-Rex it does 1005 fire damage to all enemys needs 10 pips, for life healing dino it heals one wizard by 1050 needs 10 pips, for myth the spell is called legendary dino it does 985 myth damage and -50 accuracy to one opponent needs 10 pips, for death dino reincarnation it does 995 death damage to all enemys and heals user by half the damage needs 10 pips, for ice the spell is called frozen dino team it does 995 ice damage to one opponent needs 10 pips, for balance the spell is called three headed T-Rex it does 785 fire,ice,and storm damage to one opponent needs 10 pips
Fire: Dragon Titan Effects: 1950 damage to all enemies, 800 damage to all enemies for 3 rounds, and gives a 40+ fireblade to you for 2 rounds
Ice: Yeti Effects: 1375 damage to all enemies, 615 extra damage to healthiest enemy, and puts up a 50+ ice bubble
Storm: Thor Effects: 1975 damage to one enemy, 575 damage to all enemies, and removes all charms and wards (not the negative ones)
Myth: Hercules Effects: 1575 damage to all enemies, 600 extra damage to the enemy you clicked on, and puts three random dispels on two random enemies
Life: Dinosyus Effects: 1305 damage to one enemy, does a treausre card rebirth on you and allies, does a treasure card negative rebirth on all enemies Treasure card negative rebirth does -750 health to all enemies, and stuns all 2 random enemies for 2 or 3 rounds
Balance: The mummies Effects: Fire mummy does 700 damage to all enemies, Storm mummy does 1000 damage to all enemies, Ice mummy does 500 damage to all enemies, Life mummy does 600 heal to all allies, Death mummy saps 450 health and gives half to you, Myth mummy removes all shields or charms (random choice)
Death: Grim Reaper Effects: Does 1300 damage to all enemies, 300 for 3 rounds to all enemies, at the end of the three rounds, turns all the damage done in the 3 rounds into health, and divides it among all teammates
Fire: Dragon Titan Effects: 2000 damage to all enemies, 800 damage to all for 3 rounds, and gives a 40+ fireblade to you for 3 rounds
Ice: Yeti Effects: 1675 damage to all enemies, 900 extra damage to healthiest enemy, and puts up a 50+ ice bubble
Storm: Thor Effects: 3975 damage to one enemy, 675 damage to all enemies, and removes all charms and wards (not the negative ones)
Myth: Hercules Effects: 1875 damage to all enemies, 700 extra damage to the enemy you clicked on, and puts three random dispels on two random enemies
Life: Dinosyus Effects: 1565 damage to one enemy, does a treausre card rebirth on you and allies, does a treasure card negative rebirth on all enemies Treasure card negative rebirth does -750 health to all enemies, and gives a -400 damage charm on all enemies or 400+ damage to all enemies
I'll post balance and death tomorrow!
Those spells are quite ridiculous and drastically overpowered.
Fire: Dragon Titan Effects: 2000 damage to all enemies, 800 damage to all for 3 rounds, and gives a 40+ fireblade to you for 3 rounds
Ice: Yeti Effects: 1675 damage to all enemies, 900 extra damage to healthiest enemy, and puts up a 50+ ice bubble
Storm: Thor Effects: 3975 damage to one enemy, 675 damage to all enemies, and removes all charms and wards (not the negative ones)
Myth: Hercules Effects: 1875 damage to all enemies, 700 extra damage to the enemy you clicked on, and puts three random dispels on two random enemies
Life: Dinosyus Effects: 1565 damage to one enemy, does a treausre card rebirth on you and allies, does a treasure card negative rebirth on all enemies Treasure card negative rebirth does -750 health to all enemies, and gives a -400 damage charm on all enemies or 400+ damage to all enemies
I'll post balance and death tomorrow!
You need to get a realistic view on what is fair those spells my friend are not fair and are way too over powered and thats coming from a storm
Look, the spells I put should be that power, because were talking about Level 78! And i do not believe they're ridiculos one bit, if you can tell me why they're ridiculos, I will gladly take in your feedback.
Fire: Dragon Titan Effects: 2000 damage to all enemies, 800 damage to all for 3 rounds, and gives a 40+ fireblade to you for 3 rounds
Ice: Yeti Effects: 1675 damage to all enemies, 900 extra damage to healthiest enemy, and puts up a 50+ ice bubble
Storm: Thor Effects: 3975 damage to one enemy, 675 damage to all enemies, and removes all charms and wards (not the negative ones)
Myth: Hercules Effects: 1875 damage to all enemies, 700 extra damage to the enemy you clicked on, and puts three random dispels on two random enemies
Life: Dinosyus Effects: 1565 damage to one enemy, does a treausre card rebirth on you and allies, does a treasure card negative rebirth on all enemies Treasure card negative rebirth does -750 health to all enemies, and gives a -400 damage charm on all enemies or 400+ damage to all enemies
I'll post balance and death tomorrow!
Those spells are quite ridiculous and drastically overpowered.
I think they are perfect considering how much health damage and life spells people have.
Fire: Dragon Titan Effects: 2000 damage to all enemies, 800 damage to all for 3 rounds, and gives a 40+ fireblade to you for 3 rounds
Ice: Yeti Effects: 1675 damage to all enemies, 900 extra damage to healthiest enemy, and puts up a 50+ ice bubble
Storm: Thor Effects: 3975 damage to one enemy, 675 damage to all enemies, and removes all charms and wards (not the negative ones)
Myth: Hercules Effects: 1875 damage to all enemies, 700 extra damage to the enemy you clicked on, and puts three random dispels on two random enemies
Life: Dinosyus Effects: 1565 damage to one enemy, does a treausre card rebirth on you and allies, does a treasure card negative rebirth on all enemies Treasure card negative rebirth does -750 health to all enemies, and gives a -400 damage charm on all enemies or 400+ damage to all enemies
I'll post balance and death tomorrow!
You need to get a realistic view on what is fair those spells my friend are not fair and are way too over powered and thats coming from a storm
No offense intended, but AZswampy is right. I know, coming from me who just posted my own idea this would sound INCREDIBLY rude, but, think about it. What if someone with rotten luck ends up against one of these guys in PvP? They wouln't stand a chance! This wasn't meant to be rude, just so you can see our side of the argument.