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New Bonus Spell Ideas

AuthorMessage
Squire
Aug 12, 2009
593
Level 45 Spells from Wysteria
Myth (Learned from Chaos Professor)
Doppelganger Minion
Cost: X (Enemy Rank, Elite +1, Boss +2)
Summons 1 Doppelganger Minion, Stats dependent on Pip, appearance and deck equal to the enemy targeted.

Life (Learned from Earth Professor)
Overgrowth
Cost: 5
150 + 750 / 3 Rounds Heal to all Allies.

Balance (Learned from Equilibrium Professor)
Blitzkreig
Cost: 0
+10% Critical next outgoing spell

Death (Learned from Spirit Professor)
Leech
Cost: 5
50 + 450 / 3 Drain, Convert half to Health

Fire (Learned from Ember Professor)
Burn Up
Cost: 2
Take 450 Fire damage / 3 rounds, gain 1 Pip each round (Self-Only)

Ice (Learned from Frost Professor)
Glittering Blades
Cost: 2
Give +30% generic blade to All allies

Storm (learned from Tempest Professor)
Acid Rain
Cost: X
Place 5% x Pips Generic trap on All Enemies

Level 65 Spells (Quest from Headmistress Crisp after Helephant's Tower)
Myth:
Myth Imp
Cost: 5
215 Myth Damage, Dispel next Life and Death spells

Ninja Pigs
Cost: 5
580 Myth Damage

Life:
Purify
Cost: 2
Remove all Negative Charms from all allies

Moodha's Blessings
Cost: 5
450 Absorb to All Allies

Death:
Parasitic Strength
Cost: 3
Target ally takes 450/3 Death damage to gain +15% blade each round

Pestilence (Green Horseman)
Cost: 5
-50% Damage to all enemies next 3 Outgoing Damage Spells

Balance:
Serket
Cost: 9
Inflict 300 + 600 / 3 Rounds Balance damage to All enemies, Heal all allies by 100 + 450 / 3 Rounds.

Critstorm
Cost: 2
All allies gain +20% Crit to next Outgoing spell

Storm:
Storm Hound
Cost: X
125 Storm Damage x Pips / 3 Rounds to target

Hurricane
Cost: 5
450 Storm Damage + Destroy all Positive Blades (All Enemies)

Ice:
Ice Hound
Cost: 7
585-665 Ice Damage

Fortification
Cost: X
75 x Pips Absorb to All Allies

Fire:
Blaze of Glory
Cost: 5
All allies take 750 Fire Damage / 3 Rounds to gain 1 Power Pip a round for 3 Rounds

Inferno Wall
Cost: 8
750-800 Fire Damage to all Enemies