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New Level 78 Spell Ideas

AuthorMessage
Survivor
Aug 31, 2009
2
Hi, I have new spell ideas for level 78. They may be long, but I hope they're worth reading.

Death- Pirate Ship
Effect: 350 damage to all enemies, 550 damage to all enemies (again), -45% accuracy to all enemies.
Looks like: It begins with a huge sea with seagulls hovering over it, when a giant pirate ship comes up. The pirate ship is old and has a couple of holes in it. The flag is thrown down and it has a giant skull on it, and the background is black. There is a skeleton holding the wheel (but it doesn't move for when the ship comes up), and it's wearing a captain hat (with a skull on it, of course), and covered in spider webs. The captain skeleton comes back to life, and a few seconds later his skeleton crew comes (the number of crew members depending on how many enemies there are). The captain points his finger at the enemy, (the crew all have swords too) and they jump and hit the enemy with their swords. Then the captain raises his left hand and a door on the side of the ship opens up revealing cannons (the number of cannons depending on how many enemies there are). The cannons shoot at the enemies. It leaves by sinking back under water.

Ice- Perfect Swan
Effect: 500 damage to all enemies, 400 damage to all enemies over time, stun all enemies for 1 round.
Looks like: (Close up) a perfectly white swan, who's wearing a crystal necklace, is swimming in water (with a moon behind it). The crystal glows bright blue, and the swan grows to gigantic size, as the water freezes to ice. It's eyes are glowing along with the crystal necklace, too. It raises its wings, and then violently shoots ice shards out of its mouth and hits the enemy. By stunning the enemy, it leans over and looks at the enemy straight in the eye, stunning the opponent for one round. It leaves by flying away.

Storm- Giant Octopus
Effect- 900 damage to all enemies, -70% shield for next damage spell for all friends.
Looks like: It begins with a gobbler wearing sunglasses at the beach on a towel with an umbrella giving him shade. The towel is blue and white stripes, same with the umbrella. Waves are crashing on the shore. All is well when a giant octopus tentacle crushes the gobbler and the items around him. The sky is being filled with black and gray clouds, and lightning is striking as the giant octopus pulls himself up to the scene (he looks mad). He raises his arms up to the sky (number of arms raising depending on the number of enemies) and lighting strikes down at his arm(s), kind of like how the triton did it. He shoots the lightning at the enemies with his arms. He turns around facing the friends, and gives them all the -60% by raising the arms he wasn't shooting lightning with (since an octopus has eight arms or legs, same thing) and pointing them at the friends. He leaves by turning back to the water, and going back in.

Balance- Werecat
Effect: 900 damage to all enemies, hex to all enemies.
Looks like: The spell begins in the desert with tons of joshua trees, cacti, and rocks. The sun is setting. It gives a close up shot of the rock on the left side, when a cheetah's paw slams on the ground. The cheetah's head pops out, staring at the screen with big, yellow cat eyes. It growls, and reveals itself out of the rock by crawling out. The torso and above is the body of a cheetah, the waist down is human. It roars, and spreads out its arms. It has sharp claws and teeth. It roars again, and slices and scratches the enemy doing powerful damage. Then, it crawls back, and roars for about 4 or 5 seconds, placing the hex on the enemy. It leaves by crawling back behind the rock, but before it does, it gives the enemy one last evil look.

Life- Queen Bee
Effect: 900 damage to all enemies, absorb to all friends.
Looks like: Farley the gardener is raising a bee farm, and is collecting honey. He looks at the bee farm, when he flinches and runs away. When he gets away, the queen of the bee farm bursts out. She's huge and wearing a tiara. All the tiny bees swarm around her. She shows her stinger and zaps all the enemies. She turns around to the friends and points her arm at them. The tiny bees swarm around you and lift you up then you drop, therefore you receive the absorb.

Fire- Magma Gorilla
Effect: 500 damage to all enemies, 400 damage to all enemies over time, dispel next spell to all enemies.
Looks like: It begins with a jungle. Everything is okay as the birds are singing, when the ground starts to shake. Trees start to fall over. A huge gorilla steps in. He's made of lava, and his eyes are glowing red. He roars, and slams his fist on the ground. By now, the forest is burnt to ashes. He swipes the enemy and steps back, then roars again shooting out lava rocks which dispells the enemy's next spell. He leaves by just crawling away.

Myth- Griffinrider
Effect: 900 damage to all enemies, -70% next damage spell to all enemies.
Looks like: It begins with the a griffin with a knight riding on the griffin's back flying into a scene of cracked and dry ground, making a huge puff of smoke when it lands and flaps its wings. The knight points his sword at the enemy and the griffin gives the enemy a terrifying stare. The ground shakes, as the griffin stomps his left front leg on the ground and lasers shoot out of his eyes. The -70% comes when the griffin stands on its hind legs and flaps its wings twice. It leaves by turning around and flying away.

Well, those are my spell ideas. I hope you liked them.


Survivor
May 17, 2009
46
Defender
Jul 18, 2011
101
hey storm is not supposed to give shields! thats what ice does!! storm can just do remove blades or maybe a 40% stormblade!

Survivor
May 28, 2009
32
for one thing all the spells don't have high enough damage. second of all with the griffin they should not shoot lasers out of their eyes. this is how it should have been.

Myth: Griffin Rider
Effect: does 900 damage then 1200 over three rounds to ALL enemies plus
-70%.
Looks like: a man in robes and a cowl runs into a griffin stable with two knifes. you hear screaming and griffins growling. the stables get consumed in flames. a griffin rides out with the thief on its back. it growls and runs in circles so fast the thief flies of. the griffin goes haywire and rams down your enemy flipping him on his way out. does this to all enemies. the thief comes back and stabs the enemy giving him the -70% to the enemies. 8) 8) 8)

Survivor
May 15, 2011
5
Delver
Sep 20, 2009
275
Toontown429 wrote:
Hi, I have new spell ideas for level 78. They may be long, but I hope they're worth reading.

Death- Pirate Ship
Effect: 350 damage to all enemies, 550 damage to all enemies (again), -45% accuracy to all enemies.
Looks like: It begins with a huge sea with seagulls hovering over it, when a giant pirate ship comes up. The pirate ship is old and has a couple of holes in it. The flag is thrown down and it has a giant skull on it, and the background is black. There is a skeleton holding the wheel (but it doesn't move for when the ship comes up), and it's wearing a captain hat (with a skull on it, of course), and covered in spider webs. The captain skeleton comes back to life, and a few seconds later his skeleton crew comes (the number of crew members depending on how many enemies there are). The captain points his finger at the enemy, (the crew all have swords too) and they jump and hit the enemy with their swords. Then the captain raises his left hand and a door on the side of the ship opens up revealing cannons (the number of cannons depending on how many enemies there are). The cannons shoot at the enemies. It leaves by sinking back under water.

Ice- Perfect Swan
Effect: 500 damage to all enemies, 400 damage to all enemies over time, stun all enemies for 1 round.
Looks like: (Close up) a perfectly white swan, who's wearing a crystal necklace, is swimming in water (with a moon behind it). The crystal glows bright blue, and the swan grows to gigantic size, as the water freezes to ice. It's eyes are glowing along with the crystal necklace, too. It raises its wings, and then violently shoots ice shards out of its mouth and hits the enemy. By stunning the enemy, it leans over and looks at the enemy straight in the eye, stunning the opponent for one round. It leaves by flying away.

Storm- Giant Octopus
Effect- 900 damage to all enemies, -70% shield for next damage spell for all friends.
Looks like: It begins with a gobbler wearing sunglasses at the beach on a towel with an umbrella giving him shade. The towel is blue and white stripes, same with the umbrella. Waves are crashing on the shore. All is well when a giant octopus tentacle crushes the gobbler and the items around him. The sky is being filled with black and gray clouds, and lightning is striking as the giant octopus pulls himself up to the scene (he looks mad). He raises his arms up to the sky (number of arms raising depending on the number of enemies) and lighting strikes down at his arm(s), kind of like how the triton did it. He shoots the lightning at the enemies with his arms. He turns around facing the friends, and gives them all the -60% by raising the arms he wasn't shooting lightning with (since an octopus has eight arms or legs, same thing) and pointing them at the friends. He leaves by turning back to the water, and going back in.

Balance- Werecat
Effect: 900 damage to all enemies, hex to all enemies.
Looks like: The spell begins in the desert with tons of joshua trees, cacti, and rocks. The sun is setting. It gives a close up shot of the rock on the left side, when a cheetah's paw slams on the ground. The cheetah's head pops out, staring at the screen with big, yellow cat eyes. It growls, and reveals itself out of the rock by crawling out. The torso and above is the body of a cheetah, the waist down is human. It roars, and spreads out its arms. It has sharp claws and teeth. It roars again, and slices and scratches the enemy doing powerful damage. Then, it crawls back, and roars for about 4 or 5 seconds, placing the hex on the enemy. It leaves by crawling back behind the rock, but before it does, it gives the enemy one last evil look.

Life- Queen Bee
Effect: 900 damage to all enemies, absorb to all friends.
Looks like: Farley the gardener is raising a bee farm, and is collecting honey. He looks at the bee farm, when he flinches and runs away. When he gets away, the queen of the bee farm bursts out. She's huge and wearing a tiara. All the tiny bees swarm around her. She shows her stinger and zaps all the enemies. She turns around to the friends and points her arm at them. The tiny bees swarm around you and lift you up then you drop, therefore you receive the absorb.

Fire- Magma Gorilla
Effect: 500 damage to all enemies, 400 damage to all enemies over time, dispel next spell to all enemies.
Looks like: It begins with a jungle. Everything is okay as the birds are singing, when the ground starts to shake. Trees start to fall over. A huge gorilla steps in. He's made of lava, and his eyes are glowing red. He roars, and slams his fist on the ground. By now, the forest is burnt to ashes. He swipes the enemy and steps back, then roars again shooting out lava rocks which dispells the enemy's next spell. He leaves by just crawling away.

Myth- Griffinrider
Effect: 900 damage to all enemies, -70% next damage spell to all enemies.
Looks like: It begins with the a griffin with a knight riding on the griffin's back flying into a scene of cracked and dry ground, making a huge puff of smoke when it lands and flaps its wings. The knight points his sword at the enemy and the griffin gives the enemy a terrifying stare. The ground shakes, as the griffin stomps his left front leg on the ground and lasers shoot out of his eyes. The -70% comes when the griffin stands on its hind legs and flaps its wings twice. It leaves by turning around and flying away.

Well, those are my spell ideas. I hope you liked them.



They're sorta unoriginal like Pirate Ship, Queen Bee, Magma Gorilla, Giant Octopus and Perfect Swan. The Griffinrider is ok but it's not very original. And some of the attacks are either under or over powered.