Welcome to the Wizard101 Message Boards


Player Guide
Fansites
News
Game Updates
Help

Follow important game updates on Twitter @Wizard101 and @KI_Alerts, and Facebook!

For all account questions and concerns, contact Customer Support.

By posting on the Wizard101 Message Boards you agree to the Code of Conduct.

school uniforms

AuthorMessage
Survivor
Jun 30, 2009
22
i think every school should have robe with their school colors with

lvl 1
Heath 100
attack 3%
defense 3%

lvl 2
Health 200
attack 5%
defense 5%
and so on it keeps going up 100 (until lvl 20 when it get to 2000 health and 43 % attack and defense) let me think if its a good idea or not !
Remember its for all schools !

Survivor
Feb 15, 2009
45
First of all, this is a bit unfair to the players. Let's say that in a PvP, there's a level 60 on one team, a level 2 on another. The noob wouldn't stand a chance. Why? If you add 100 + health to every level, the level sixty would have 60,000 Hp... and counting! The level 2 would have on average, about 600 hp. Sorry, but, I think it's a no-go.

Mastermind
Feb 16, 2009
328
snowox wrote:
i think every school should have robe with their school colors with

lvl 1
Heath 100
attack 3%
defense 3%

lvl 2
Health 200
attack 5%
defense 5%
and so on it keeps going up 100 (until lvl 20 when it get to 2000 health and 43 % attack and defense) let me think if its a good idea or not !
Remember its for all schools !


No. Just....no.

That is extremely overpowered, and it eliminates the need for quest rewards. -_-

Again, no.

Survivor
Jun 30, 2009
22
Survivor
Jul 07, 2009
17
No it is a very bad idea people should be able to expess themselves and i agree with carni

Survivor
Dec 09, 2008
8
i get what you are saying, but the stats are insane! xD If you lessen them, and fix some things, it would be cool. For example, instead of every level, make it every 10 or 20 levels. :) awesome thought though! :D

Survivor
Jun 30, 2009
22
koco98bc wrote:
i get what you are saying, but the stats are insane! xD If you lessen them, and fix some things, it would be cool. For example, instead of every level, make it every 10 or 20 levels. :) awesome thought though! :D
Ok this is my upgraded stats
lvl 10

Health 50

Attack 2%

Defence 2%

so every 10 lvls the health will go up 50 the attack and defense will go up 3 % until lvl 30. Thanks to koco98bc for helpin me with the edited version. If you have any other ideas just post them!