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Ideas for new spells

AuthorMessage
Survivor
Jun 15, 2009
7
Well I have some ideas for like lvl 70, here they are.
Note: 1. I'm not good with names so go easy on me 8)
2. The ideas section is just what inspires me to thing of the spells
3. These ideas can be edited :D

Death
Name: Ominous Eye
Effect: damage 550 to all enemies and poisons( 45 +300 over 3 rounds)
Idea: Lord of the rings' eye tower

Life
Name: Adamina (daughter of the earth)
Effect: damage 650 to target and heals 80 + 500 over 3 rounds to self
Idea: Xena from "Xena the warrior princess"

Myth
Name: Nerissa (daughter of the sea)
Effect: damage 900 to target and steals all charms and traps
Idea: Arial from "little mermaid"/ "Pirates of the Caribbean 4"

Balance
Name: Kin
Effect: damage 860 to target plus hex and adds balanceblade to self
Idea: king David with harp

Ice
Name: Nevada (snowy)
Effect: damage 980 to all enemies and adds frozen armor ( 600) to allies
Idea: Ice queen from "Cronicles of Narnia" with white bear/horse chariot

Storm
Name: Tufan (storm)
Effect: damage 200+1000 over 3 rounds, to all enemies plus adds -80% charm and +40 trap to enemies
Idea: Megatron from "Transformers"

Fire
Name: Helaku (sunny day)
Effect: damage 1080 to all enemies plus adds +25 fire trap and +30 charm to self
Idea: Giant Frilled dragon lizard on active volcano

Survivor
Apr 29, 2010
39
tedy333 wrote:
Well I have some ideas for like lvl 70, here they are.
Note: 1. I'm not good with names so go easy on me 8)
2. The ideas section is just what inspires me to thing of the spells
3. These ideas can be edited :-D

Death
Name: Ominous Eye
Effect: damage 550 to all enemies and poisons( 45 +300 over 3 rounds)
Idea: Lord of the rings' eye tower

Life
Name: Adamina (daughter of the earth)
Effect: damage 650 to target and heals 80 + 500 over 3 rounds to self
Idea: Xena from "Xena the warrior princess"

Myth
Name: Nerissa (daughter of the sea)
Effect: damage 900 to target and steals all charms and traps
Idea: Arial from "little mermaid"/ "Pirates of the Caribbean 4"

Balance
Name: Kin
Effect: damage 860 to target plus hex and adds balanceblade to self
Idea: king David with harp

Ice
Name: Nevada (snowy)
Effect: damage 980 to all enemies and adds frozen armor ( 600) to allies
Idea: Ice queen from "Cronicles of Narnia" with white bear/horse chariot

Storm
Name: Tufan (storm)
Effect: damage 200+1000 over 3 rounds, to all enemies plus adds -80% charm and +40 trap to enemies
Idea: Megatron from "Transformers"

Fire
Name: Helaku (sunny day)
Effect: damage 1080 to all enemies plus adds +25 fire trap and +30 charm to self
Idea: Giant Frilled dragon lizard on active volcano
Wow can death be a little stronger? Mycin DarkHeart level 60 Death

Survivor
Jun 15, 2009
7
Well it was just an idea that was generated in my head, but they all adjustable 8)

Illuminator
Feb 09, 2009
1469
Survivor
Jun 15, 2009
7
AkihiroHattori5 wrote:
Two words: copyright infringement.


What you talking about yo

Mastermind
Jun 10, 2009
394
tedy333 wrote:
AkihiroHattori5 wrote:
Two words: copyright infringement.


What you talking about yo
well you seem to have gotten a lot of your ideas from TV shows and other things, so you might need to change them a little more so that Xena and Co. don't sue.
William Crowthistle Legendary Pyromancer
8)

Survivor
Jun 15, 2009
7
Oh that he meant...well sorry to mess-lead you, but is not actually the name Xena etc nor any thing that may cause copy write infringement. It is just the ideas e.g. the lady (not looking like xena) can have armour and stuff similar to Xena but nothing close...it just where the idea developed from....clear now fellow wizards?

Explorer
Jun 19, 2011
90
Two Words: Way to strong. And life, trust me, doesn't need another healing spell. The 6 they have is enough. And 3 of them are hardly used.

Death: Uh... Way to strong, and, not that good of effect... instead of the damage and then popcorn, how about this? (By the way, NO MORE of stealing fire's over time like many other spells.)

800 damage and half back as health

Fire: 700+500 over 3 rounds
Ice: 920-960 and stun 1 enemy
Life: 935-975, no heal
Balance: 890 and -50% to next attack
Storm: 920 to all enemies.
Myth: Already so many get rid of shield spells. They need a good attack all spell now.
Chimera: 650 to all enemies.

then again i didn't spend so much time on this. And also, almost all rank 8 spells need to do less... Well, actually, I say wizards just need to get more health from their clothes. ice should be around 5k, other schools at 4k, fire at 3.5k, and storm at like 3k (No health from amulet included, just normal level 60 stuff)... think about it. One tempest can do over 2500 with a critical. in ONE turn, 2500+ to all enemies. That's ridiculous.

Fire, make -90% to -25%.... Come on now, that is just SO unfair compared to the other spells.

main thing is fire, really... i mean, 895 would be enough on its own. maybe just make it 940 damage and take away the ability away completely.

Ice: 100+600
Life: Ok how it is
death: OK
Myth: Ok
Balance: ok
Storm: meh, its ok

yeah, akirohattori5, dont need to respond to this. Im really tired and havent been able to think while writing this. 1/2 qualtiy of normal, maybe less idk o.0

Explorer
Jan 03, 2010
97
Ok!

Fire: Flame Tornado. Does 400+600 over 3 rounds.

Ice: Hypothermia. 870 and stun for one round.

Storm: Ludicrous Bolt. 1075 and stun for two rounds.

Myth: Kronos. 60+575 to all enemies.

Life: Replenish. 875 health to all allies and absorb 450 damage.

Death: Sargeant Skeleton. 920 damage, give half of the damage to the caster as health.

Balance: Strategy. -80% to next balance attack and +35% to next balance attack for caster, and 850 damage to opponent.

Those are my best ideas. I hope they're ok. 8)