Welcome to the Wizard101 Message Boards


Player Guide
Fansites
News
Game Updates
Help

Follow important game updates on Twitter @Wizard101 and @KI_Alerts, and Facebook!

For all account questions and concerns, contact Customer Support.

By posting on the Wizard101 Message Boards you agree to the Code of Conduct.

Hey, what do you say bout this?

AuthorMessage
Survivor
Feb 04, 2009
2
Ok hi people i just wanted to post ALL my spell ideas (maybe even some world) and wanted to know what you guys thought about it. Also see what you guys had. :D

Fire
1.Eruption: 6 pips, 550 to all plus 240 Animation: lava flows down upon all enemies then ash goes over.

Ice
2.Water Spirits:4 pips, 440-520 Animation: Lots of Water Spirits(water type elementals like from mooshu) take up water in wave and throw on enemy.

Storm
3.Electrical Charge:6 pips 850 to one plus 300 to all for 3 rounds Animation:A stand which a white bulb is on (like the cl generator in stormriven)and is creating electirical energy which is targeted to the enemy. After that it has an aftershock that hits all.

Balance
4.Dancing Stars:5 pips, 530-610 plus Hex spell to enemy Animation: A bunch of stars in the sky start spinning (like ninja stars) and hit enemy.

Life
5.Irrated Iris:9 pips, 910-980 plus sprite to all friends Animation: An iris is wilting and gets ticked off then transforms into Iris!(the goddess of rainbows)She spots the enemy then water comes from yuor side and she turns around and smiles.

Death
6.Dark Raven:4 pips, 405-485 plus 20%+ to all friends Animation: The Raven rockets toward enemy then swoops around all friends.

Myth
7.Werewolf:5 pips, 490- 570 plus Time of Legend (25%+ to all myth spells) Animation:A Werewolf is enveloped in darkness(only visible thing is the moon) and howls at enemy then jumps way up toward the moon and vanishes out comes time of legend.

Hope you guys liked them :) :) thats not all though! (And pls dont be mean just ideas you know)

Joshua LightHunter
GrandMaster Fire
Level 57

A+ Student
Dec 11, 2010
1665
cooldude908 wrote:
Ok hi people i just wanted to post ALL my spell ideas (maybe even some world) and wanted to know what you guys thought about it. Also see what you guys had. :D

Fire
1.Eruption: 6 pips, 550 to all plus 240 Animation: lava flows down upon all enemies then ash goes over.

Ice
2.Water Spirits:4 pips, 440-520 Animation: Lots of Water Spirits(water type elementals like from mooshu) take up water in wave and throw on enemy.

Storm
3.Electrical Charge:6 pips 850 to one plus 300 to all for 3 rounds Animation:A stand which a white bulb is on (like the cl generator in stormriven)and is creating electirical energy which is targeted to the enemy. After that it has an aftershock that hits all.

Balance
4.Dancing Stars:5 pips, 530-610 plus Hex spell to enemy Animation: A bunch of stars in the sky start spinning (like ninja stars) and hit enemy.

Life
5.Irrated Iris:9 pips, 910-980 plus sprite to all friends Animation: An iris is wilting and gets ticked off then transforms into Iris!(the goddess of rainbows)She spots the enemy then water comes from yuor side and she turns around and smiles.

Death
6.Dark Raven:4 pips, 405-485 plus 20%+ to all friends Animation: The Raven rockets toward enemy then swoops around all friends.

Myth
7.Werewolf:5 pips, 490- 570 plus Time of Legend (25%+ to all myth spells) Animation:A Werewolf is enveloped in darkness(only visible thing is the moon) and howls at enemy then jumps way up toward the moon and vanishes out comes time of legend.

Hope you guys liked them :) :) thats not all though! (And pls dont be mean just ideas you know)

Joshua LightHunter
GrandMaster Fire
Level 57


uh water spirits that is not ice thats storm get your facts right

also werewolf should be death because its surrounded by darkness and not time of legend comes out but maybe a ring that boost death attacks by 50% instead

also remember anything the ki employes let ya post on these forums can be post if they follow the rules

change most of spells and do a little research on each school of each school of magic

p.s. ya cant say dont be mean on these forums people might be that way anyway

Illuminator
Feb 09, 2009
1469
cooldude908 wrote:
Fire
1.Eruption: 6 pips, 550 to all plus 240 Animation: lava flows down upon all enemies then ash goes over.


Heard this idea a million times. What's confusing me is the 550 + 240. Is it supposed to be a DoT spell? In that case, it should be 240 + 555 over 3 rounds.

Ice
2.Water Spirits:4 pips, 440-520 Animation: Lots of Water Spirits(water type elementals like from mooshu) take up water in wave and throw on enemy.


Water Elementals are Storm for the most part. Plus it's Ice, not Water. This would be more suited as a Storm spell.

Storm
3.Electrical Charge:6 pips 850 to one plus 300 to all for 3 rounds Animation:A stand which a white bulb is on (like the cl generator in stormriven)and is creating electirical energy which is targeted to the enemy. After that it has an aftershock that hits all.


The animation is dull compared to the damage it deals. Also, in my opinion, the DoT affect is really overused in other schools when it's supposed to be Fire's medium. Lastly, the spell's damage doesn't match the rank of the spell. If it's a Rank 6 spell, why does it do more damage than a Rank 8 spell in a more effective manner?

Balance
4.Dancing Stars:5 pips, 530-610 plus Hex spell to enemy Animation: A bunch of stars in the sky start spinning (like ninja stars) and hit enemy.


No. Just...no. This sounds so bedtimey. Again, the damage doesn't in any way match the spell's rank.

Life
5.Irrated Iris:9 pips, 910-980 plus sprite to all friends Animation: An iris is wilting and gets ticked off then transforms into Iris!(the goddess of rainbows)She spots the enemy then water comes from yuor side and she turns around and smiles.


The animation is weird, and the monster is just not characteristic of Life. Egyptian inspired spells are Balance's medium, not Life's. Also it's way too strong for a Life spell, even at Rank 9, and the damage and healing effect will not go over well.

Death
6.Dark Raven:4 pips, 405-485 plus 20%+ to all friends Animation: The Raven rockets toward enemy then swoops around all friends.


This sounds like Dark Crow. Also, the attack doesn't match the effect. If it only attacks one enemy, it shouldn't cast Bladestorm as well (also because it's a Balance spell, but that's beside the point).

Myth
7.Werewolf:5 pips, 490- 570 plus Time of Legend (25%+ to all myth spells) Animation:A Werewolf is enveloped in darkness(only visible thing is the moon) and howls at enemy then jumps way up toward the moon and vanishes out comes time of legend.


So...how does the werewolf attack? This isn't making sense to me. Also, the Time of Legend effect doesn't really seem useful since it effects everyone. What if you're fighting Myth monsters?

Final Thoughts: You seriously need to learn the concept of rank. It's very important because it directly relates to the number of pips one would use for the spell. None of these spells are ranked properly, and therefore none of these spells work.

Geographer
Feb 15, 2009
992
grvy123 wrote:
cooldude908 wrote:
Ok hi people i just wanted to post ALL my spell ideas (maybe even some world) and wanted to know what you guys thought about it. Also see what you guys had. :D

Fire
1.Eruption: 6 pips, 550 to all plus 240 Animation: lava flows down upon all enemies then ash goes over.

Ice
2.Water Spirits:4 pips, 440-520 Animation: Lots of Water Spirits(water type elementals like from mooshu) take up water in wave and throw on enemy.

Storm
3.Electrical Charge:6 pips 850 to one plus 300 to all for 3 rounds Animation:A stand which a white bulb is on (like the cl generator in stormriven)and is creating electirical energy which is targeted to the enemy. After that it has an aftershock that hits all.

Balance
4.Dancing Stars:5 pips, 530-610 plus Hex spell to enemy Animation: A bunch of stars in the sky start spinning (like ninja stars) and hit enemy.

Life
5.Irrated Iris:9 pips, 910-980 plus sprite to all friends Animation: An iris is wilting and gets ticked off then transforms into Iris!(the goddess of rainbows)She spots the enemy then water comes from yuor side and she turns around and smiles.

Death
6.Dark Raven:4 pips, 405-485 plus 20%+ to all friends Animation: The Raven rockets toward enemy then swoops around all friends.

Myth
7.Werewolf:5 pips, 490- 570 plus Time of Legend (25%+ to all myth spells) Animation:A Werewolf is enveloped in darkness(only visible thing is the moon) and howls at enemy then jumps way up toward the moon and vanishes out comes time of legend.

Hope you guys liked them :) :) thats not all though! (And pls dont be mean just ideas you know)

Joshua LightHunter
GrandMaster Fire
Level 57


uh water spirits that is not ice thats storm get your facts right

also werewolf should be death because its surrounded by darkness and not time of legend comes out but maybe a ring that boost death attacks by 50% instead

also remember anything the ki employes let ya post on these forums can be post if they follow the rules

change most of spells and do a little research on each school of each school of magic

p.s. ya cant say dont be mean on these forums people might be that way anyway
Could be both I suppose since ice is water before it is frozen