Welcome to the Wizard101 Message Boards


Player Guide
Fansites
News
Game Updates
Help

Follow important game updates on Twitter @Wizard101 and @KI_Alerts, and Facebook!

For all account questions and concerns, contact Customer Support.

By posting on the Wizard101 Message Boards you agree to the Code of Conduct.

Upgraded Minions

AuthorMessage
Defender
Apr 02, 2009
123
Hello! I had this idea and someone else posted on this, but they left out a lot of things, so I would like to share my ideas on new minions. All of these minions are the rank 6 spells for all of the schools, except for myth, which would be orthrus. They can use all of the spells up to what level 57 wizards of their school can use. They cost 6 pips. These are their healths:

Colossus- 1,500
Hydra- 1,400
Centaur- 1,350
Orthrus- 1,300
Wraith- 1,200
Helephant- 1,150
Triton- 1,100

Please consider my ideas.
-Blaze ShadowHunter, Legendary Pyromancer

Squire
Aug 04, 2009
555
Yea I was the one that posted on that but no one really responded to it. And yea I like the idea xD. I think KI upgrading already known spells was the best Idea they had ever had. I also want to see an upgrade to field spells. But thanks for posting the stuff I missed.

Explorer
Mar 09, 2009
65
stinkybug123 wrote:
Hello! I had this idea and someone else posted on this, but they left out a lot of things, so I would like to share my ideas on new minions. All of these minions are the rank 6 spells for all of the schools, except for myth, which would be orthrus. They can use all of the spells up to what level 57 wizards of their school can use. They cost 6 pips. These are their healths:

Colossus- 1,500
Hydra- 1,400
Centaur- 1,350
Orthrus- 1,300
Wraith- 1,200
Helephant- 1,150
Triton- 1,100

Please consider my ideas.
-Blaze ShadowHunter, Legendary Pyromancer


orthrus, hydra, and maybe centaur, are all to wide for a character spot.

-Dustin RavenBreath aka Country Gamer
Level 60 Myth

Explorer
May 05, 2011
56
All good choices but, Colossus already is an ice minion.
~Mark TrolGlade Legendary Conjurer

Defender
Apr 02, 2009
123
They don't need to be the size that they are during the spell animation, just the size of a wizard.

Delver
Aug 10, 2009
228
Explorer
Nov 01, 2008
67
Personally, I think the minions should be as followed:

ICE:Vengeful Snowman: 6 pips, 1,200 health, 15% universal resist.
FIRE: Enraged Elf: 6 pips, 1,040 health, 13% universal resist.
STORM: Terrifying Triton, 6 Pips, 895 health, 10% universal resist.
LIFE: Grieving Treant, 6 pips, 1,100 health, 14% universal resist.
BALANCE: Judgement, 6 Pips, 1,000 health, 14% universal resist.

Death and Myth already have Animate and Talos which both are excellent.