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Summoned minions vrs people porting in

AuthorMessage
Geographer
Nov 22, 2010
836
So, apparently everyone likes the idea that they (as long as they HAVE a minion) can summon it into battle.

And a lot of people like the idea that they can go buy Talos at the bazaar (yes, you can) and use it in pvp.

Very well, then:

While most minions are 400 health, Talos is 1000 health.
Most minions can do decent damage and boost themselves.
Talso does nasty myth damage

So, with that in mind, I propose we level the playing field and allow people to port into a pvp match already in progress.

After all, what is the difference between summoning a computer controlled character that can attack, heal, boost and allowing an player controlled character to join?

They both add an extra person to the team, making the match unbalanced
They both attack, heal, and cast all sorts of other spells
They both have at least 400 points of health and are, at the very least, a nasty distraction.

Let's open it up and just let other people jump in.

Adherent
Mar 18, 2009
2737
I personally disagree with this idea, just like the last time it came up:

https://www.wizard101.com/posts/list/37673.ftl#211014

crystalwizard12345... wrote:
So, apparently everyone likes the idea that they (as long as they HAVE a minion) can summon it into battle.


Everyone DOES get a minion....

Life (sprite)
Death (random death minion)
Myth (lots)
Storm (water elemental)
Ice (Colossus)
Balance (random elemental)
Fire (fire elemental)

crystalwizard12345... wrote:
While most minions are 400 health, Talos is 1000 health.Most minions can do decent damage and boost themselves.
Talso does nasty myth damage.


It is a Myth spell. If they can't even use it, why don't we take one spell away from each school in PvP too? If they can use it, why can't everyone use it as a treasure? If it needs to be restricted, then it needs to be level capped, nothing more.

crystalwizard12345... wrote:
So, with that in mind, I propose we level the playing field and allow people to port into a pvp match already in progress.

After all, what is the difference between summoning a computer controlled character that can attack, heal, boost and allowing an player controlled character to join?

They both add an extra person to the team, making the match unbalanced
They both attack, heal, and cast all sorts of other spells
They both have at least 400 points of health and are, at the very least, a nasty distraction.

Let's open it up and just let other people jump in.


Again, just like the last post. Human controlled players are nothing like minions. Not even close. A water elemental taunts, shields and heals themselves. How is that anything like how a human controlled wizard would PvP? A water elemental doesn't even attack!!!!!