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New Balance Spells

AuthorMessage
Delver
Dec 06, 2009
232
Here is a branch of spells from my original Post, "New Spell Ideas" this is focused mostly on Balance Magic.

Balance
Spell Name: Equillateral Blast
Spell Accuracy: 85%
# of Pips: 9
Spell Description: The Equillateral Blast deals a total of 125 Damage of each school onto the Target.
125 Fire Damage
125 Storm Damage
125 Ice Damage
125 Balance Damage
125 Myth Damage
125 Life Damage
125 Death Damage
For a total of 875 Damage (base) overall.

Balance
Spell Name: Doom Blade
Spell Accuracy: 100%
# of Pips: 2
Spell Description: Somewhat similar to the feint effect. Creates a 30% Debuff on the caster and places a 65% Debuff on the Target.

Balance
Spell Name: Sphinx
Spell Accuracy: 85%
# of Pips: 9
Spell Description: Deals 615- 655 Damage (Base) and removes all of the target's pips.

Balance
Spell Name: Equality
Spell Accuracy: 85%
# of Pips: 9
Spell Description: Deals Spiritual Damage.
First attack is Death, dealing 245 (base) damage and converting half to your health.
Second attack is Life, dealing 190 Life Damage.
And third Attack is Myth, dealing 50+240 Myth damage.
That's a total of 725 Damage.

Please Comment.
- Oran Titanrider, Grandmaster Thaumaturge

Astrologist
Aug 21, 2009
1205
the only spell here that my balance may use would be sphynx and then my balance would feel like it is making a cheat type of attack so I really dislike every one of these balance spells

Astrologist
Aug 21, 2009
1205
my balance simply wants another sandstorm/nova type of spell that does damage to all while doing other things to mess up the opposition such as shatters

Survivor
Nov 21, 2009
27
seasnake wrote:
the only spell here that my balance may use would be sphynx and then my balance would feel like it is making a cheat type of attack so I really dislike every one of these balance spells


I'm not exactly sure that he would change all of his ideas just for you.