Some schools have minions that work very well. Death and myth (as an example) get a range of minions depending on the number of pips used, and they are very useful. To a point.
Some schools have minions that are only useful for lower level areas.
No school has a minion that can survive long in Celestia or in Wintertusk.
This is a request for ALL school minions to be upgraded, perhaps to give all schools a variable cost minion, and set the versions that cast 6 or more pips to have good resistances and be able to survive and be useful in the higher level areas/worlds.
Some schools have minions that work very well. Death and myth (as an example) get a range of minions depending on the number of pips used, and they are very useful. To a point.
Some schools have minions that are only useful for lower level areas.
No school has a minion that can survive long in Celestia or in Wintertusk.
This is a request for ALL school minions to be upgraded, perhaps to give all schools a variable cost minion, and set the versions that cast 6 or more pips to have good resistances and be able to survive and be useful in the higher level areas/worlds.
yea, agreed, also, there is one minion that is completely usefull in cl/wt, drum roll.....
The wooden golom minion!
you may be scratching your head, but the golem minion costs 0 pips, and people in cl/wt dont have low rank spells, so if they hit him, what happens, he dies, and they just wasted there pips. XD got the idea from a crafty conjorer. but yea, by my hot head needs an upgrade, or does it? you can work around minions