My idea is a simple one. When you are in battle, if you use a spell that requires 2+ pips, the game will automatically use up a power pip; even if there is a sufficient amount of regular pips to use the spell. I Believe their should be an option which allows you to toggle which type of pip would you like to be used first.
Thank you for your time, any comments/criticisms welcome
My idea is a simple one. When you are in battle, if you use a spell that requires 2+ pips, the game will automatically use up a power pip; even if there is a sufficient amount of regular pips to use the spell. I Believe their should be an option which allows you to toggle which type of pip would you like to be used first. Thank you for your time, any comments/criticisms welcome
it already does that. that's why i have trouble getting a fully charged up judgement spell. i wish sometimes i could use up those pesky regular pips! -corwin sandstalker
t already does that. that's why i have trouble getting a fully charged up judgement spell. i wish sometimes i could use up those pesky regular pips! -corwin sandstalker
That is my idea, To be able to click an option in the options menu that makes the character use up regular pips first.
Ok. by your wording, it seemed like you wanted the pips to be used the way they already are being used. i agree with you on this suggestion, then. using power pips first, with the new amulets, seems to have its drawbacks when you have X pip class spells in hand. -corwin sandstalker, grandmaster sorcerer