I feel that it's a bit unfair that all schools but death get to enchant their most powerful spells with damage increasers. In the arena you get the usual meteors and sandstorms for 1000+ damage, but the only spells that death can enchant are dark sprite (laughable), skeletal pirate (semi-viable), and skeletal dragon (sometimes useful). Perhaps death cards could get less of an effect from the enchantment cards, so the net damage increase remains the same?
Now, it was announced that KI was looking into this and considering it! So, look forward to the Wintertusk Update, because these spells might be fixed and allowed to be enchanted, death spells and power nova from balance.
Professor Falmea said this a while back, so let's hope that they do!
I feel that it's a bit unfair that all schools but death get to enchant their most powerful spells with damage increasers. In the arena you get the usual meteors and sandstorms for 1000+ damage, but the only spells that death can enchant are dark sprite (laughable), skeletal pirate (semi-viable), and skeletal dragon (sometimes useful). Perhaps death cards could get less of an effect from the enchantment cards, so the net damage increase remains the same?
Just a thought.
You forgot Banshee and Poison, but no doubt, I agree with you! Also, the enchantment cards WILL eventually work on steals! Hopefully then heals, too :D!