Welcome to the Wizard101 Message Boards


Player Guide
Fansites
News
Game Updates
Help

Follow important game updates on Twitter @Wizard101 and @KI_Alerts, and Facebook!

For all account questions and concerns, contact Customer Support.

By posting on the Wizard101 Message Boards you agree to the Code of Conduct.

New spells

AuthorMessage
Explorer
Jun 04, 2009
58
New spells: spells,
Storm: Lampade: 990-1050+ storm trap
Myth: Heka Gigantes: 100 + 890 and myth trap
Fire: Calandria: 350+650 to all enemies over 3 rounds+ fire trap to all
Ice: Zealot: 600-770+ice trap
Death: Valkrye: 800 and half health back+death trap
Life: Ragnarok: 600-800+life trap
Balance: Battle Boar: 600 storm, 500 fire, 400 ice

Here are my ideas for new spells for the upcoming world wintertusk: get spells at lvl 64, if there's a level increase, and if there's not, get at lvl 60
Pips: 9
Star: Strengthen: 80% more damage for 4 rounds
Sun: Titanic: 350 more damage to one spell
Moon: Astral Wraith: Moon school: Balance spells, star spells, moon natural attack : 500 moon damage, myth, death, and life spells.

Let me know what you think, and try to get the headmaster's and professor's attention.

Historian
May 01, 2010
665
bigshotgun wrote:
New spells: spells,
Storm: Lampade: 990-1050+ storm trap
Myth: Heka Gigantes: 100 + 890 and myth trap
Fire: Calandria: 350+650 to all enemies over 3 rounds+ fire trap to all
Ice: Zealot: 600-770+ice trap
Death: Valkrye: 800 and half health back+death trap
Life: Ragnarok: 600-800+life trap
Balance: Battle Boar: 600 storm, 500 fire, 400 ice

Here are my ideas for new spells for the upcoming world wintertusk: get spells at lvl 64, if there's a level increase, and if there's not, get at lvl 60
Pips: 9
Star: Strengthen: 80% more damage for 4 rounds
Sun: Titanic: 350 more damage to one spell
Moon: Astral Wraith: Moon school: Balance spells, star spells, moon natural attack : 500 moon damage, myth, death, and life spells.

Let me know what you think, and try to get the headmaster's and professor's attention.


to things, sry i am halfway biased to fire, but it doesnt need another DoT AoE, and plus, even if it was one, the fire trap would be completely usless. the same deal is for myth, they dont relly need another double attack, becuase then the trap would also be useless. and why is balance WAY more pwerfull that the others???? 1500 damage? or is it like elemental blast???
also, if i were ice i would just slap a gargantuan on a collosus instead of doing the current spells (no offense, but it is dangerously close, plus it does just about the same as snow angel, but to one enemy). about the storm i would use levy instead.

Survivor
May 01, 2010
7
Cool, here are some of MY ideas 4 new spells:
Fire: Wyrm-945 damage and a +35% blade to next fire spell
Ice: Frost King-800 damage and a tower shield on the caster
Storm: Sky Warrior-1100-1550 damage and remove 1 negative charm from caster
Death: Hades- Steal 1400, convert 1/2 to self
Myth: Loremaster-100 and 950 damage
Life: Divine Light-1265 health and +30% to next spell to all friends
Balance: Cosmic Clash- 640 fire damage, 520 ice damage, 780 storm damage, 560 myth damage, 670 death damage, and 620 life damage

Tell me what you think!
-Ian Soulsinger