Ability to get extra energy, as needed-0/5 Pet training/ manifesting abilities-06/10 Pet hatching ( price, pedigree/hybrid/ special ability chance)- 05/10 Leveling up( w/o grinding away)-10/20 Drops (Spec. b/c getting stuff u cannot use/trade/ sell) -6/10 Monsters (having unfair advantage, terrible cheats and casting non school spells w/o pips) 5/10 Price of game and geer (mostly crowns very little gold items)- 5/10 Easy of use/ environment- 8/10 Look/ Animation/ Questing/ Story line -13/15
Total =58 /100 KingsIsle has along way to go to be 100%
Ability to get extra energy, as needed-0/5 Pet training/ manifesting abilities-06/10 Pet hatching ( price, pedigree/hybrid/ special ability chance)- 05/10 Leveling up( w/o grinding away)-10/20 Drops (Spec. b/c getting stuff u cannot use/trade/ sell) -6/10 Monsters (having unfair advantage, terrible cheats and casting non school spells w/o pips) 5/10 Price of game and geer (mostly crowns very little gold items)- 5/10 Easy of use/ environment- 8/10 Look/ Animation/ Questing/ Story line -13/15
Total =58 /100 KingsIsle has along way to go to be 100%
I have to say a 70. Although it is one of my favorite passtimes, KI has made the game really easy. It isn't much of a challenge besides CL, which is so-so. However, I have fun at friends' parties, and the storyline entertains me. I also like the idea of farming dungeons, and the possibility of a great loot that can come from it.
Dude, why? What would be the point of a delete quest button? So you could accidentally get rid of an important one and ask how to get it back and restore your progress? Prof. Greyrose has explained wy this isn't happening countless times, already...